diff --git a/src/win32/platform.h b/src/win32/platform.h old mode 100644 new mode 100755 index 6e63338f..5fbc30dd --- a/src/win32/platform.h +++ b/src/win32/platform.h @@ -317,9 +317,6 @@ typedef struct _GLFWwindowWin32 DWORD dwExStyle; // --"-- // Various platform specific internal variables - int oldMouseLock; // Old mouse-lock flag (used for remembering - // mouse-lock state when iconifying) - int oldMouseLockValid; int desiredRefreshRate; // Desired vertical monitor refresh rate int mouseMoved; int oldMouseX, oldMouseY; @@ -336,6 +333,15 @@ typedef struct _GLFWlibraryWin32 HHOOK keyboardHook; // Keyboard hook handle DWORD foregroundLockTimeout; + // Default monitor + struct { + int modeChanged; + int width; + int height; + int bitsPerPixel; + int refreshRate; + } monitor; + // Timer data struct { int hasPerformanceCounter; diff --git a/src/win32/win32_fullscreen.c b/src/win32/win32_fullscreen.c old mode 100644 new mode 100755 diff --git a/src/win32/win32_window.c b/src/win32/win32_window.c index 1c86bc70..7d9b96e8 100755 --- a/src/win32/win32_window.c +++ b/src/win32/win32_window.c @@ -622,7 +622,7 @@ static void translateChar(_GLFWwindow* window, DWORD wParam, DWORD lParam) static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { - int wheelDelta, iconified; + int wheelDelta; _GLFWwindow* window = (_GLFWwindow*) GetWindowLongPtr(hWnd, 0); @@ -635,69 +635,65 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, break; } - // Window activate message? (iconification?) case WM_ACTIVATE: { - if (LOWORD(wParam) != WA_INACTIVE) - _glfwLibrary.activeWindow = window; + // Window was (de)activated and/or (de)iconified - iconified = HIWORD(wParam) ? GL_TRUE : GL_FALSE; + BOOL active = LOWORD(wParam) != WA_INACTIVE; + BOOL iconified = HIWORD(wParam) ? TRUE : FALSE; - // Were we deactivated/iconified? - if ((window != _glfwLibrary.activeWindow || iconified) && !window->iconified) + if ((!active && _glfwLibrary.activeWindow == window) || + (iconified && !window->iconified)) { + // The window was either deactivated, iconified or both + _glfwInputDeactivation(window); - // If we are in fullscreen mode we need to iconify + if (window == _glfwLibrary.cursorLockWindow) + _glfwPlatformShowMouseCursor(window); + if (window->mode == GLFW_FULLSCREEN) { - // Do we need to manually iconify? if (!iconified) { - // Minimize window - CloseWindow(window->Win32.handle); - iconified = GL_TRUE; + // Iconify the (on top, borderless, oddly positioned) + // window or the user will be annoyed + ShowWindow(window->Win32.handle, SW_MINIMIZE); } - // Restore the original desktop resolution - ChangeDisplaySettings(NULL, CDS_FULLSCREEN); - } - - // Unlock mouse if locked - //if (!window->Win32.oldMouseLockValid) - //{ - //window->Win32.oldMouseLock = window->mouseLock; - //window->Win32.oldMouseLockValid = GL_TRUE; - //glfwEnable(GLFW_MOUSE_CURSOR); - //} - } - else if (window == _glfwLibrary.activeWindow || !iconified) - { - // If we are in fullscreen mode we need to maximize - if (window->mode == GLFW_FULLSCREEN && window->iconified) - { - // Change display settings to the user selected mode - //_glfwSetVideoModeMODE(window->Win32.modeID); - - // Do we need to manually restore window? - if (iconified) + if (_glfwLibrary.Win32.monitor.modeChanged) { - // Restore window - OpenIcon(window->Win32.handle); - iconified = GL_FALSE; - - // Activate window - ShowWindow(hWnd, SW_SHOW); - setForegroundWindow(window->Win32.handle); - SetFocus(window->Win32.handle); + _glfwRestoreVideoMode(); + _glfwLibrary.Win32.monitor.modeChanged = GL_FALSE; } } + } + else if (active && !iconified) + { + if (window == _glfwLibrary.cursorLockWindow) + _glfwPlatformHideMouseCursor(window); - // Lock mouse, if necessary - //if (window->Win32.oldMouseLockValid && window->Win32.oldMouseLock) - //glfwDisable(GLFW_MOUSE_CURSOR); + if (window->mode == GLFW_FULLSCREEN) + { + if (!_glfwLibrary.Win32.monitor.modeChanged) + { + _glfwSetVideoMode(&_glfwLibrary.Win32.monitor.width, + &_glfwLibrary.Win32.monitor.height, + &_glfwLibrary.Win32.monitor.bitsPerPixel, + &_glfwLibrary.Win32.monitor.refreshRate, + GL_TRUE); - //window->Win32.oldMouseLockValid = GL_FALSE; + _glfwLibrary.Win32.monitor.modeChanged = GL_TRUE; + } + } + } + + if (active) + _glfwLibrary.activeWindow = window; + else + { + if (window == _glfwLibrary.activeWindow) + _glfwLibrary.activeWindow = NULL; } window->iconified = iconified; @@ -1276,14 +1272,22 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window, if (window->mode == GLFW_FULLSCREEN) { - int refreshRate = wndconfig->refreshRate; - int bpp = fbconfig->redBits + fbconfig->greenBits + fbconfig->blueBits; if (bpp < 15 || bpp >= 24) bpp = 32; - _glfwSetVideoMode(&window->width, &window->height, - &bpp, &refreshRate, GL_FALSE); + _glfwLibrary.Win32.monitor.width = window->width; + _glfwLibrary.Win32.monitor.height = window->height; + _glfwLibrary.Win32.monitor.refreshRate = wndconfig->refreshRate; + _glfwLibrary.Win32.monitor.bitsPerPixel = bpp; + + _glfwSetVideoMode(&_glfwLibrary.Win32.monitor.width, + &_glfwLibrary.Win32.monitor.height, + &_glfwLibrary.Win32.monitor.bitsPerPixel, + &_glfwLibrary.Win32.monitor.refreshRate, + GL_FALSE); + + _glfwLibrary.Win32.monitor.modeChanged = GL_TRUE; } // This call only clears the WGL extension member variables @@ -1374,7 +1378,13 @@ void _glfwPlatformCloseWindow(_GLFWwindow* window) destroyWindow(window); if (window->mode == GLFW_FULLSCREEN) - _glfwRestoreVideoMode(); + { + if (_glfwLibrary.Win32.monitor.modeChanged) + { + _glfwRestoreVideoMode(); + _glfwLibrary.Win32.monitor.modeChanged = GL_FALSE; + } + } } @@ -1463,24 +1473,7 @@ void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y) void _glfwPlatformIconifyWindow(_GLFWwindow* window) { - // Despite the name, this iconifies the window without closing it - CloseWindow(window->Win32.handle); - window->iconified = GL_TRUE; - - // If we are in fullscreen mode we need to change video modes - if (window->mode == GLFW_FULLSCREEN) - { - // Change display settings to the desktop resolution - ChangeDisplaySettings(NULL, CDS_FULLSCREEN); - } - - // Unlock mouse - //if (!window->Win32.oldMouseLockValid) - //{ - //window->Win32.oldMouseLock = _glfwWin.mouseLock; - //window->Win32.oldMouseLockValid = GL_TRUE; - //glfwEnable(window, GLFW_MOUSE_CURSOR); - //} + ShowWindow(window->Win32.handle, SW_MINIMIZE); } @@ -1490,28 +1483,7 @@ void _glfwPlatformIconifyWindow(_GLFWwindow* window) void _glfwPlatformRestoreWindow(_GLFWwindow* window) { - if (window->mode == GLFW_FULLSCREEN) - { - // Change display settings to the user selected mode - //_glfwSetVideoModeMODE(window->Win32.modeID); - } - - // Un-iconify window - OpenIcon(window->Win32.handle); - - // Make sure that our window ends up on top of things - ShowWindow(window->Win32.handle, SW_SHOW); - setForegroundWindow(window->Win32.handle); - SetFocus(window->Win32.handle); - - // Window is no longer iconified - window->iconified = GL_FALSE; - - // Lock mouse, if necessary - //if (window->Win32.oldMouseLockValid && window->Win32.oldMouseLock) - //glfwDisable(GLFW_MOUSE_CURSOR); - - window->Win32.oldMouseLockValid = GL_FALSE; + ShowWindow(window->Win32.handle, SW_RESTORE); }