Formatted variables not used outside of the local CMake project.
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@ -32,11 +32,11 @@ if (WIN32)
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set(_GLFW_WIN32_WGL 1)
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# Set up library and include paths
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list(APPEND GLFW_INCLUDE_DIR ${OPENGL_INCLUDE_DIR})
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list(APPEND GLFW_LIBRARIES ${OPENGL_gl_LIBRARY})
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list(APPEND glfw_INCLUDE_DIRS ${OPENGL_INCLUDE_DIR})
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list(APPEND glfw_LIBRARIES ${OPENGL_gl_LIBRARY})
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if (BUILD_SHARED_LIBS)
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list(APPEND GLFW_LIBRARIES winmm)
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list(APPEND glfw_LIBRARIES winmm)
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endif()
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endif()
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@ -52,8 +52,8 @@ if (UNIX AND NOT APPLE)
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find_package(X11 REQUIRED)
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# Set up library and include paths
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list(APPEND GLFW_INCLUDE_DIR ${X11_X11_INCLUDE_PATH} ${OPENGL_INCLUDE_DIR})
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list(APPEND GLFW_LIBRARIES ${X11_X11_LIB} ${OPENGL_gl_LIBRARY})
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list(APPEND glfw_INCLUDE_DIRS ${X11_X11_INCLUDE_PATH} ${OPENGL_INCLUDE_DIR})
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list(APPEND glfw_LIBRARIES ${X11_X11_LIB} ${OPENGL_gl_LIBRARY})
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set(GLFW_PKGLIBS "gl x11")
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@ -61,27 +61,27 @@ if (UNIX AND NOT APPLE)
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include(CheckSymbolExists)
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# This is needed by the GLX function checks below
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set(CMAKE_REQUIRED_LIBRARIES ${GLFW_LIBRARIES})
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set(CMAKE_REQUIRED_LIBRARIES ${glfw_LIBRARIES})
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# Check for XRandR (modern resolution switching extension)
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if (X11_Xrandr_FOUND)
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set(_GLFW_HAS_XRANDR 1)
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list(APPEND GLFW_INCLUDE_DIR ${X11_Xrandr_INCLUDE_PATH})
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list(APPEND GLFW_LIBRARIES ${X11_Xrandr_LIB})
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list(APPEND glfw_INCLUDE_DIRS ${X11_Xrandr_INCLUDE_PATH})
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list(APPEND glfw_LIBRARIES ${X11_Xrandr_LIB})
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set(GLFW_PKGLIBS "${GLFW_PKGLIBS} xrandr")
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endif()
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# Check for Xf86VidMode (fallback legacy resolution switching extension)
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if (X11_xf86vmode_FOUND)
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set(_GLFW_HAS_XF86VIDMODE 1)
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list(APPEND GLFW_INCLUDE_DIR ${X11_xf86vmode_INCLUDE_PATH})
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list(APPEND glfw_INCLUDE_DIRS ${X11_xf86vmode_INCLUDE_PATH})
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# NOTE: This is a workaround for CMake bug 0006976 (missing
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# X11_xf86vmode_LIB variable)
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if (X11_xf86vmode_LIB)
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list(APPEND GLFW_LIBRARIES ${X11_xf86vmode_LIB})
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list(APPEND glfw_LIBRARIES ${X11_xf86vmode_LIB})
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else()
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list(APPEND GLFW_LIBRARIES Xxf86vm)
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list(APPEND glfw_LIBRARIES Xxf86vm)
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endif()
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set(GLFW_PKGLIBS "${GLFW_PKGLIBS} xxf86vm")
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@ -90,20 +90,20 @@ if (UNIX AND NOT APPLE)
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# Check for Xkb (X keyboard extension)
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if (X11_Xkb_FOUND)
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set(_GLFW_HAS_XKB 1)
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list(APPEND GLFW_INCLUDE_DIR ${X11_Xkb_INCLUDE_PATH})
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list(APPEND glfw_INCLUDE_DIR ${X11_Xkb_INCLUDE_PATH})
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endif()
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find_library(RT_LIBRARY rt)
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mark_as_advanced(RT_LIBRARY)
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if (RT_LIBRARY)
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list(APPEND GLFW_LIBRARIES ${RT_LIBRARY})
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list(APPEND glfw_LIBRARIES ${RT_LIBRARY})
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set(GLFW_PKGLIBS "${GLFW_PKGLIBS} rt")
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endif()
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find_library(MATH_LIBRARY m)
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mark_as_advanced(MATH_LIBRARY)
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if (MATH_LIBRARY)
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list(APPEND GLFW_LIBRARIES ${MATH_LIBRARY})
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list(APPEND glfw_LIBRARIES ${MATH_LIBRARY})
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set(GLFW_PKGLIBS "${GLFW_PKGLIBS} m")
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endif()
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@ -153,7 +153,7 @@ if (UNIX AND APPLE)
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find_library(COCOA_FRAMEWORK Cocoa)
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find_library(IOKIT_FRAMEWORK IOKit)
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find_library(CORE_FOUNDATION_FRAMEWORK CoreFoundation)
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list(APPEND GLFW_LIBRARIES ${COCOA_FRAMEWORK}
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list(APPEND glfw_LIBRARIES ${COCOA_FRAMEWORK}
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${OPENGL_gl_LIBRARY}
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${IOKIT_FRAMEWORK}
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${CORE_FOUNDATION_FRAMEWORK})
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@ -8,33 +8,33 @@ endif()
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include_directories(${GLFW_SOURCE_DIR}/src
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${GLFW_BINARY_DIR}/src
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${GLFW_INCLUDE_DIR})
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${glfw_INCLUDE_DIRS})
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set(common_SOURCES error.c fullscreen.c gamma.c init.c input.c
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joystick.c opengl.c time.c window.c)
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if (_GLFW_COCOA_NSGL)
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set(libglfw_SOURCES ${common_SOURCES} cocoa_fullscreen.m cocoa_gamma.c
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cocoa_init.m cocoa_input.m cocoa_joystick.m
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cocoa_opengl.m cocoa_time.c cocoa_window.m)
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set(glfw_SOURCES ${common_SOURCES} cocoa_fullscreen.m cocoa_gamma.c
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cocoa_init.m cocoa_input.m cocoa_joystick.m
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cocoa_opengl.m cocoa_time.c cocoa_window.m)
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# For some reason, CMake doesn't know about .m
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set_source_files_properties(${libglfw_SOURCES} PROPERTIES LANGUAGE C)
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set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
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elseif (_GLFW_WIN32_WGL)
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set(libglfw_SOURCES ${common_SOURCES} win32_fullscreen.c win32_gamma.c
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win32_init.c win32_input.c win32_joystick.c
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win32_opengl.c win32_time.c win32_window.c
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win32_dllmain.c)
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set(glfw_SOURCES ${common_SOURCES} win32_fullscreen.c win32_gamma.c
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win32_init.c win32_input.c win32_joystick.c
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win32_opengl.c win32_time.c win32_window.c
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win32_dllmain.c)
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elseif (_GLFW_X11_GLX)
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set(libglfw_SOURCES ${common_SOURCES} x11_fullscreen.c x11_gamma.c
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x11_init.c x11_input.c x11_joystick.c
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x11_keysym2unicode.c x11_opengl.c x11_time.c
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x11_window.c)
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set(glfw_SOURCES ${common_SOURCES} x11_fullscreen.c x11_gamma.c
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x11_init.c x11_input.c x11_joystick.c
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x11_keysym2unicode.c x11_opengl.c x11_time.c
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x11_window.c)
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else()
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message(FATAL_ERROR "No supported platform was selected")
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endif()
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add_library(glfw ${libglfw_SOURCES})
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add_library(glfw ${glfw_SOURCES})
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if (BUILD_SHARED_LIBS)
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@ -49,14 +49,15 @@ if (BUILD_SHARED_LIBS)
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if (APPLE)
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# Append -fno-common to the compile flags to work around a bug in the Apple GCC
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get_target_property(CFLAGS glfw COMPILE_FLAGS)
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if (NOT CFLAGS)
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set(CFLAGS "")
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get_target_property(glfw_CFLAGS glfw COMPILE_FLAGS)
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if (NOT glfw_CFLAGS)
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set(glfw_CFLAGS "")
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endif()
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set_target_properties(glfw PROPERTIES COMPILE_FLAGS "${CFLAGS} -fno-common")
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set_target_properties(glfw PROPERTIES
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COMPILE_FLAGS "${glfw_CFLAGS} -fno-common")
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endif()
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target_link_libraries(glfw ${GLFW_LIBRARIES})
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target_link_libraries(glfw ${glfw_LIBRARIES})
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target_link_libraries(glfw LINK_INTERFACE_LIBRARIES)
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endif()
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