Make EGL backend more readable

This commit is contained in:
Camilla Berglund 2015-12-02 23:53:50 +01:00
parent 0df4e06f11
commit 02fdd6459e
6 changed files with 65 additions and 71 deletions

View File

@ -78,7 +78,7 @@ static const char* getErrorString(EGLint error)
static int getConfigAttrib(EGLConfig config, int attrib) static int getConfigAttrib(EGLConfig config, int attrib)
{ {
int value; int value;
_glfw_eglGetConfigAttrib(_glfw.egl.display, config, attrib, &value); eglGetConfigAttrib(_glfw.egl.display, config, attrib, &value);
return value; return value;
} }
@ -93,7 +93,7 @@ static GLFWbool chooseFBConfigs(const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* closest; const _GLFWfbconfig* closest;
int i, nativeCount, usableCount; int i, nativeCount, usableCount;
_glfw_eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount); eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount);
if (!nativeCount) if (!nativeCount)
{ {
_glfwInputError(GLFW_API_UNAVAILABLE, "EGL: No EGLConfigs returned"); _glfwInputError(GLFW_API_UNAVAILABLE, "EGL: No EGLConfigs returned");
@ -101,8 +101,7 @@ static GLFWbool chooseFBConfigs(const _GLFWctxconfig* ctxconfig,
} }
nativeConfigs = calloc(nativeCount, sizeof(EGLConfig)); nativeConfigs = calloc(nativeCount, sizeof(EGLConfig));
_glfw_eglGetConfigs(_glfw.egl.display, nativeConfigs, eglGetConfigs(_glfw.egl.display, nativeConfigs, nativeCount, &nativeCount);
nativeCount, &nativeCount);
usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig)); usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
usableCount = 0; usableCount = 0;
@ -242,23 +241,20 @@ int _glfwInitContextAPI(void)
_glfw.egl.GetProcAddress = _glfw.egl.GetProcAddress =
_glfw_dlsym(_glfw.egl.handle, "eglGetProcAddress"); _glfw_dlsym(_glfw.egl.handle, "eglGetProcAddress");
_glfw.egl.display = _glfw.egl.display = eglGetDisplay(_GLFW_EGL_NATIVE_DISPLAY);
_glfw_eglGetDisplay((EGLNativeDisplayType)_GLFW_EGL_NATIVE_DISPLAY);
if (_glfw.egl.display == EGL_NO_DISPLAY) if (_glfw.egl.display == EGL_NO_DISPLAY)
{ {
_glfwInputError(GLFW_API_UNAVAILABLE, _glfwInputError(GLFW_API_UNAVAILABLE,
"EGL: Failed to get EGL display: %s", "EGL: Failed to get EGL display: %s",
getErrorString(_glfw_eglGetError())); getErrorString(eglGetError()));
return GLFW_FALSE; return GLFW_FALSE;
} }
if (!_glfw_eglInitialize(_glfw.egl.display, if (!eglInitialize(_glfw.egl.display, &_glfw.egl.major, &_glfw.egl.minor))
&_glfw.egl.major,
&_glfw.egl.minor))
{ {
_glfwInputError(GLFW_API_UNAVAILABLE, _glfwInputError(GLFW_API_UNAVAILABLE,
"EGL: Failed to initialize EGL: %s", "EGL: Failed to initialize EGL: %s",
getErrorString(_glfw_eglGetError())); getErrorString(eglGetError()));
return GLFW_FALSE; return GLFW_FALSE;
} }
@ -274,11 +270,9 @@ int _glfwInitContextAPI(void)
// //
void _glfwTerminateContextAPI(void) void _glfwTerminateContextAPI(void)
{ {
if (_glfw_eglTerminate)
_glfw_eglTerminate(_glfw.egl.display);
if (_glfw.egl.handle) if (_glfw.egl.handle)
{ {
eglTerminate(_glfw.egl.display);
_glfw_dlclose(_glfw.egl.handle); _glfw_dlclose(_glfw.egl.handle);
_glfw.egl.handle = NULL; _glfw.egl.handle = NULL;
} }
@ -315,21 +309,21 @@ int _glfwCreateContext(_GLFWwindow* window,
if (ctxconfig->api == GLFW_OPENGL_ES_API) if (ctxconfig->api == GLFW_OPENGL_ES_API)
{ {
if (!_glfw_eglBindAPI(EGL_OPENGL_ES_API)) if (!eglBindAPI(EGL_OPENGL_ES_API))
{ {
_glfwInputError(GLFW_API_UNAVAILABLE, _glfwInputError(GLFW_API_UNAVAILABLE,
"EGL: Failed to bind OpenGL ES: %s", "EGL: Failed to bind OpenGL ES: %s",
getErrorString(_glfw_eglGetError())); getErrorString(eglGetError()));
return GLFW_FALSE; return GLFW_FALSE;
} }
} }
else else
{ {
if (!_glfw_eglBindAPI(EGL_OPENGL_API)) if (!eglBindAPI(EGL_OPENGL_API))
{ {
_glfwInputError(GLFW_API_UNAVAILABLE, _glfwInputError(GLFW_API_UNAVAILABLE,
"EGL: Failed to bind OpenGL: %s", "EGL: Failed to bind OpenGL: %s",
getErrorString(_glfw_eglGetError())); getErrorString(eglGetError()));
return GLFW_FALSE; return GLFW_FALSE;
} }
} }
@ -401,27 +395,27 @@ int _glfwCreateContext(_GLFWwindow* window,
// Context release behaviors (GL_KHR_context_flush_control) are not yet // Context release behaviors (GL_KHR_context_flush_control) are not yet
// supported on EGL but are not a hard constraint, so ignore and continue // supported on EGL but are not a hard constraint, so ignore and continue
window->context.egl.handle = _glfw_eglCreateContext(_glfw.egl.display, window->context.egl.handle = eglCreateContext(_glfw.egl.display,
config, share, attribs); config, share, attribs);
if (window->context.egl.handle == EGL_NO_CONTEXT) if (window->context.egl.handle == EGL_NO_CONTEXT)
{ {
_glfwInputError(GLFW_VERSION_UNAVAILABLE, _glfwInputError(GLFW_VERSION_UNAVAILABLE,
"EGL: Failed to create context: %s", "EGL: Failed to create context: %s",
getErrorString(_glfw_eglGetError())); getErrorString(eglGetError()));
return GLFW_FALSE; return GLFW_FALSE;
} }
window->context.egl.surface = window->context.egl.surface =
_glfw_eglCreateWindowSurface(_glfw.egl.display, eglCreateWindowSurface(_glfw.egl.display,
config, config,
(EGLNativeWindowType)_GLFW_EGL_NATIVE_WINDOW, _GLFW_EGL_NATIVE_WINDOW,
NULL); NULL);
if (window->context.egl.surface == EGL_NO_SURFACE) if (window->context.egl.surface == EGL_NO_SURFACE)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_PLATFORM_ERROR,
"EGL: Failed to create window surface: %s", "EGL: Failed to create window surface: %s",
getErrorString(_glfw_eglGetError())); getErrorString(eglGetError()));
return GLFW_FALSE; return GLFW_FALSE;
} }
@ -515,13 +509,13 @@ void _glfwDestroyContext(_GLFWwindow* window)
if (window->context.egl.surface) if (window->context.egl.surface)
{ {
_glfw_eglDestroySurface(_glfw.egl.display, window->context.egl.surface); eglDestroySurface(_glfw.egl.display, window->context.egl.surface);
window->context.egl.surface = EGL_NO_SURFACE; window->context.egl.surface = EGL_NO_SURFACE;
} }
if (window->context.egl.handle) if (window->context.egl.handle)
{ {
_glfw_eglDestroyContext(_glfw.egl.display, window->context.egl.handle); eglDestroyContext(_glfw.egl.display, window->context.egl.handle);
window->context.egl.handle = EGL_NO_CONTEXT; window->context.egl.handle = EGL_NO_CONTEXT;
} }
} }
@ -546,8 +540,8 @@ GLFWbool _glfwChooseVisual(const _GLFWctxconfig* ctxconfig,
return GLFW_FALSE; return GLFW_FALSE;
} }
_glfw_eglGetConfigAttrib(_glfw.egl.display, native, eglGetConfigAttrib(_glfw.egl.display, native,
EGL_NATIVE_VISUAL_ID, &visualID); EGL_NATIVE_VISUAL_ID, &visualID);
desired.screen = _glfw.x11.screen; desired.screen = _glfw.x11.screen;
desired.visualid = visualID; desired.visualid = visualID;
@ -577,17 +571,17 @@ void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
{ {
if (window) if (window)
{ {
_glfw_eglMakeCurrent(_glfw.egl.display, eglMakeCurrent(_glfw.egl.display,
window->context.egl.surface, window->context.egl.surface,
window->context.egl.surface, window->context.egl.surface,
window->context.egl.handle); window->context.egl.handle);
} }
else else
{ {
_glfw_eglMakeCurrent(_glfw.egl.display, eglMakeCurrent(_glfw.egl.display,
EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT); EGL_NO_CONTEXT);
} }
_glfwSetContextTLS(window); _glfwSetContextTLS(window);
@ -595,18 +589,17 @@ void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
void _glfwPlatformSwapBuffers(_GLFWwindow* window) void _glfwPlatformSwapBuffers(_GLFWwindow* window)
{ {
_glfw_eglSwapBuffers(_glfw.egl.display, window->context.egl.surface); eglSwapBuffers(_glfw.egl.display, window->context.egl.surface);
} }
void _glfwPlatformSwapInterval(int interval) void _glfwPlatformSwapInterval(int interval)
{ {
_glfw_eglSwapInterval(_glfw.egl.display, interval); eglSwapInterval(_glfw.egl.display, interval);
} }
int _glfwPlatformExtensionSupported(const char* extension) int _glfwPlatformExtensionSupported(const char* extension)
{ {
const char* extensions = _glfw_eglQueryString(_glfw.egl.display, const char* extensions = eglQueryString(_glfw.egl.display, EGL_EXTENSIONS);
EGL_EXTENSIONS);
if (extensions) if (extensions)
{ {
if (_glfwStringInExtensionString(extension, extensions)) if (_glfwStringInExtensionString(extension, extensions))
@ -628,7 +621,7 @@ GLFWglproc _glfwPlatformGetProcAddress(const char* procname)
return proc; return proc;
} }
return _glfw_eglGetProcAddress(procname); return eglGetProcAddress(procname);
} }

View File

@ -96,6 +96,11 @@ typedef MirEGLNativeWindowType EGLNativeWindowType;
#define EGL_NONE 0x3038 #define EGL_NONE 0x3038
#define EGL_EXTENSIONS 0x3055 #define EGL_EXTENSIONS 0x3055
#define EGL_CONTEXT_CLIENT_VERSION 0x3098 #define EGL_CONTEXT_CLIENT_VERSION 0x3098
#define EGL_NATIVE_VISUAL_ID 0x302e
#define EGL_NO_SURFACE ((EGLSurface) 0)
#define EGL_NO_DISPLAY ((EGLDisplay) 0)
#define EGL_NO_CONTEXT ((EGLContext) 0)
#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 #define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 #define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 #define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
@ -106,13 +111,9 @@ typedef MirEGLNativeWindowType EGLNativeWindowType;
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 #define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 #define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098
#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30fb #define EGL_CONTEXT_MINOR_VERSION_KHR 0x30fb
#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD #define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30fd
#define EGL_CONTEXT_FLAGS_KHR 0x30fc #define EGL_CONTEXT_FLAGS_KHR 0x30fc
#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31b3 #define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31b3
#define EGL_NATIVE_VISUAL_ID 0x302e
#define EGL_NO_SURFACE ((EGLSurface) 0)
#define EGL_NO_DISPLAY ((EGLDisplay) 0)
#define EGL_NO_CONTEXT ((EGLContext) 0)
typedef int EGLint; typedef int EGLint;
typedef unsigned int EGLBoolean; typedef unsigned int EGLBoolean;
@ -139,22 +140,22 @@ typedef EGLBoolean (EGLAPIENTRY * PFNEGLSWAPBUFFERSPROC)(EGLDisplay,EGLSurface);
typedef EGLBoolean (EGLAPIENTRY * PFNEGLSWAPINTERVALPROC)(EGLDisplay,EGLint); typedef EGLBoolean (EGLAPIENTRY * PFNEGLSWAPINTERVALPROC)(EGLDisplay,EGLint);
typedef const char* (EGLAPIENTRY * PFNEGLQUERYSTRINGPROC)(EGLDisplay,EGLint); typedef const char* (EGLAPIENTRY * PFNEGLQUERYSTRINGPROC)(EGLDisplay,EGLint);
typedef GLFWglproc (EGLAPIENTRY * PFNEGLGETPROCADDRESSPROC)(const char*); typedef GLFWglproc (EGLAPIENTRY * PFNEGLGETPROCADDRESSPROC)(const char*);
#define _glfw_eglGetConfigAttrib _glfw.egl.GetConfigAttrib #define eglGetConfigAttrib _glfw.egl.GetConfigAttrib
#define _glfw_eglGetConfigs _glfw.egl.GetConfigs #define eglGetConfigs _glfw.egl.GetConfigs
#define _glfw_eglGetDisplay _glfw.egl.GetDisplay #define eglGetDisplay _glfw.egl.GetDisplay
#define _glfw_eglGetError _glfw.egl.GetError #define eglGetError _glfw.egl.GetError
#define _glfw_eglInitialize _glfw.egl.Initialize #define eglInitialize _glfw.egl.Initialize
#define _glfw_eglTerminate _glfw.egl.Terminate #define eglTerminate _glfw.egl.Terminate
#define _glfw_eglBindAPI _glfw.egl.BindAPI #define eglBindAPI _glfw.egl.BindAPI
#define _glfw_eglCreateContext _glfw.egl.CreateContext #define eglCreateContext _glfw.egl.CreateContext
#define _glfw_eglDestroySurface _glfw.egl.DestroySurface #define eglDestroySurface _glfw.egl.DestroySurface
#define _glfw_eglDestroyContext _glfw.egl.DestroyContext #define eglDestroyContext _glfw.egl.DestroyContext
#define _glfw_eglCreateWindowSurface _glfw.egl.CreateWindowSurface #define eglCreateWindowSurface _glfw.egl.CreateWindowSurface
#define _glfw_eglMakeCurrent _glfw.egl.MakeCurrent #define eglMakeCurrent _glfw.egl.MakeCurrent
#define _glfw_eglSwapBuffers _glfw.egl.SwapBuffers #define eglSwapBuffers _glfw.egl.SwapBuffers
#define _glfw_eglSwapInterval _glfw.egl.SwapInterval #define eglSwapInterval _glfw.egl.SwapInterval
#define _glfw_eglQueryString _glfw.egl.QueryString #define eglQueryString _glfw.egl.QueryString
#define _glfw_eglGetProcAddress _glfw.egl.GetProcAddress #define eglGetProcAddress _glfw.egl.GetProcAddress
#define _GLFW_PLATFORM_FBCONFIG EGLConfig egl #define _GLFW_PLATFORM_FBCONFIG EGLConfig egl
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextEGL egl #define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextEGL egl

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@ -43,8 +43,8 @@
#error "The Mir backend depends on EGL platform support" #error "The Mir backend depends on EGL platform support"
#endif #endif
#define _GLFW_EGL_NATIVE_WINDOW window->mir.window #define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->mir.window)
#define _GLFW_EGL_NATIVE_DISPLAY _glfw.mir.display #define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.mir.display)
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowMir mir #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowMir mir
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorMir mir #define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorMir mir

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@ -146,7 +146,7 @@ typedef HRESULT (WINAPI * SETPROCESSDPIAWARENESS_T)(PROCESS_DPI_AWARENESS);
#if defined(_GLFW_WGL) #if defined(_GLFW_WGL)
#include "wgl_context.h" #include "wgl_context.h"
#elif defined(_GLFW_EGL) #elif defined(_GLFW_EGL)
#define _GLFW_EGL_NATIVE_WINDOW window->win32.handle #define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->win32.handle)
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY #define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
#include "egl_context.h" #include "egl_context.h"
#else #else

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@ -41,8 +41,8 @@
#error "The Wayland backend depends on EGL platform support" #error "The Wayland backend depends on EGL platform support"
#endif #endif
#define _GLFW_EGL_NATIVE_WINDOW window->wl.native #define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->wl.native)
#define _GLFW_EGL_NATIVE_DISPLAY _glfw.wl.display #define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.wl.display)
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWayland wl #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWayland wl
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWayland wl #define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWayland wl

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@ -64,8 +64,8 @@
#if defined(_GLFW_GLX) #if defined(_GLFW_GLX)
#include "glx_context.h" #include "glx_context.h"
#elif defined(_GLFW_EGL) #elif defined(_GLFW_EGL)
#define _GLFW_EGL_NATIVE_WINDOW window->x11.handle #define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->x11.handle)
#define _GLFW_EGL_NATIVE_DISPLAY _glfw.x11.display #define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.x11.display)
#include "egl_context.h" #include "egl_context.h"
#else #else
#error "No supported context creation API selected" #error "No supported context creation API selected"