Added two-dimensional scrolling API and X11 implementation.
This commit is contained in:
parent
9fc3fe644b
commit
007766bd91
@ -389,7 +389,7 @@ typedef void (* GLFWwindowfocusfun)(GLFWwindow,int);
|
||||
typedef void (* GLFWwindowiconifyfun)(GLFWwindow,int);
|
||||
typedef void (* GLFWmousebuttonfun)(GLFWwindow,int,int);
|
||||
typedef void (* GLFWmouseposfun)(GLFWwindow,int,int);
|
||||
typedef void (* GLFWmousewheelfun)(GLFWwindow,int);
|
||||
typedef void (* GLFWscrollfun)(GLFWwindow,int,int);
|
||||
typedef void (* GLFWkeyfun)(GLFWwindow,int,int);
|
||||
typedef void (* GLFWcharfun)(GLFWwindow,int);
|
||||
|
||||
@ -443,13 +443,12 @@ GLFWAPI int glfwGetKey(GLFWwindow window, int key);
|
||||
GLFWAPI int glfwGetMouseButton(GLFWwindow window, int button);
|
||||
GLFWAPI void glfwGetMousePos(GLFWwindow window, int* xpos, int* ypos);
|
||||
GLFWAPI void glfwSetMousePos(GLFWwindow window, int xpos, int ypos);
|
||||
GLFWAPI int glfwGetMouseWheel(GLFWwindow window);
|
||||
GLFWAPI void glfwSetMouseWheel(GLFWwindow window, int pos);
|
||||
GLFWAPI void glfwGetScrollOffset(GLFWwindow window, int* x, int* y);
|
||||
GLFWAPI void glfwSetKeyCallback(GLFWwindow window, GLFWkeyfun cbfun);
|
||||
GLFWAPI void glfwSetCharCallback(GLFWwindow window, GLFWcharfun cbfun);
|
||||
GLFWAPI void glfwSetMouseButtonCallback(GLFWwindow window, GLFWmousebuttonfun cbfun);
|
||||
GLFWAPI void glfwSetMousePosCallback(GLFWwindow window, GLFWmouseposfun cbfun);
|
||||
GLFWAPI void glfwSetMouseWheelCallback(GLFWwindow window, GLFWmousewheelfun cbfun);
|
||||
GLFWAPI void glfwSetScrollCallback(GLFWwindow window, GLFWscrollfun cbfun);
|
||||
|
||||
/* Joystick input */
|
||||
GLFWAPI int glfwGetJoystickParam(int joy, int param);
|
||||
|
@ -276,6 +276,7 @@ version of GLFW.</p>
|
||||
<li>Renamed <code>glfw.h</code> to <code>glfw3.h</code> to avoid conflicts with 2.x series</li>
|
||||
<li>Renamed <code>GLFW_WINDOW</code> token to <code>GLFW_WINDOWED</code></li>
|
||||
<li>Replaced ad hoc build system with CMake</li>
|
||||
<li>Replaced mouse wheel interface with two-dimensional scrolling interface</li>
|
||||
<li>Made Unicode character input unaffected by <code>GLFW_KEY_REPEAT</code></li>
|
||||
<li>Removed event auto-polling and the <code>GLFW_AUTO_POLL_EVENTS</code> window enable</li>
|
||||
<li>Removed the entire threading API</li>
|
||||
|
36
src/input.c
36
src/input.c
@ -148,26 +148,10 @@ GLFWAPI void glfwSetMousePos(GLFWwindow window, int xpos, int ypos)
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Returns the mouse wheel "position" for the specified window
|
||||
// Returns the scroll offset for the specified window
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI int glfwGetMouseWheel(GLFWwindow window)
|
||||
{
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
_glfwSetError(GLFW_NOT_INITIALIZED);
|
||||
return 0;
|
||||
}
|
||||
|
||||
return window->wheelPos;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Sets the mouse wheel "position" for the specified window
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwSetMouseWheel(GLFWwindow window, int pos)
|
||||
GLFWAPI void glfwGetScrollOffset(GLFWwindow window, int* x, int* y)
|
||||
{
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
@ -175,7 +159,11 @@ GLFWAPI void glfwSetMouseWheel(GLFWwindow window, int pos)
|
||||
return;
|
||||
}
|
||||
|
||||
window->wheelPos = pos;
|
||||
if (x)
|
||||
*x = window->scrollX;
|
||||
|
||||
if (y)
|
||||
*y = window->scrollY;
|
||||
}
|
||||
|
||||
|
||||
@ -250,10 +238,10 @@ GLFWAPI void glfwSetMousePosCallback(GLFWwindow window, GLFWmouseposfun cbfun)
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set callback function for mouse wheel
|
||||
// Set callback function for scroll events
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwSetMouseWheelCallback(GLFWwindow window, GLFWmousewheelfun cbfun)
|
||||
GLFWAPI void glfwSetScrollCallback(GLFWwindow window, GLFWscrollfun cbfun)
|
||||
{
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
@ -262,11 +250,11 @@ GLFWAPI void glfwSetMouseWheelCallback(GLFWwindow window, GLFWmousewheelfun cbfu
|
||||
}
|
||||
|
||||
// Set callback function
|
||||
window->mouseWheelCallback = cbfun;
|
||||
window->scrollCallback = cbfun;
|
||||
|
||||
// Call the callback function to let the application know the current
|
||||
// mouse wheel position
|
||||
// scroll offset
|
||||
if (cbfun)
|
||||
cbfun(window, window->wheelPos);
|
||||
cbfun(window, window->scrollX, window->scrollY);
|
||||
}
|
||||
|
||||
|
@ -152,7 +152,7 @@ typedef struct _GLFWwindow
|
||||
GLFWwindowiconifyfun windowIconifyCallback;
|
||||
GLFWmousebuttonfun mouseButtonCallback;
|
||||
GLFWmouseposfun mousePosCallback;
|
||||
GLFWmousewheelfun mouseWheelCallback;
|
||||
GLFWscrollfun scrollCallback;
|
||||
GLFWkeyfun keyCallback;
|
||||
GLFWcharfun charCallback;
|
||||
|
||||
@ -172,7 +172,7 @@ typedef struct _GLFWwindow
|
||||
GLboolean stickyMouseButtons;
|
||||
GLboolean keyRepeat;
|
||||
int mousePosX, mousePosY;
|
||||
int wheelPos;
|
||||
int scrollX, scrollY;
|
||||
char mouseButton[GLFW_MOUSE_BUTTON_LAST + 1];
|
||||
char key[GLFW_KEY_LAST + 1];
|
||||
|
||||
|
17
src/window.c
17
src/window.c
@ -91,7 +91,8 @@ void clearInputState(_GLFWwindow* window)
|
||||
window->mousePosY = 0;
|
||||
|
||||
// Set mouse wheel position to 0
|
||||
window->wheelPos = 0;
|
||||
window->scrollX = 0;
|
||||
window->scrollY = 0;
|
||||
|
||||
// The default is to use non sticky keys and mouse buttons
|
||||
window->stickyKeys = GL_FALSE;
|
||||
@ -163,6 +164,20 @@ void _glfwInputChar(_GLFWwindow* window, int character)
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Register scroll events
|
||||
//========================================================================
|
||||
|
||||
void _glfwInputScroll(_GLFWwindow* window, int x, int y)
|
||||
{
|
||||
window->scrollX += x;
|
||||
window->scrollY += y;
|
||||
|
||||
if (window->scrollCallback)
|
||||
window->scrollCallback(window, x, y);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Register mouse button clicks
|
||||
//========================================================================
|
||||
|
@ -41,6 +41,9 @@
|
||||
#define _NET_WM_STATE_ADD 1
|
||||
#define _NET_WM_STATE_TOGGLE 2
|
||||
|
||||
// Additional mouse button names for XButtonEvent
|
||||
#define Button6 6
|
||||
#define Button7 7
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
@ -1094,17 +1097,15 @@ static void processSingleEvent(void)
|
||||
// XFree86 3.3.2 and later translates mouse wheel up/down into
|
||||
// mouse button 4 & 5 presses
|
||||
else if (event.xbutton.button == Button4)
|
||||
{
|
||||
window->wheelPos++; // To verify: is this up or down?
|
||||
if (window->mouseWheelCallback)
|
||||
window->mouseWheelCallback(window, window->wheelPos);
|
||||
}
|
||||
_glfwInputScroll(window, 0, 1);
|
||||
else if (event.xbutton.button == Button5)
|
||||
{
|
||||
window->wheelPos--;
|
||||
if (window->mouseWheelCallback)
|
||||
window->mouseWheelCallback(window, window->wheelPos);
|
||||
}
|
||||
_glfwInputScroll(window, 0, -1);
|
||||
|
||||
else if (event.xbutton.button == Button6)
|
||||
_glfwInputScroll(window, -1, 0);
|
||||
else if (event.xbutton.button == Button7)
|
||||
_glfwInputScroll(window, 1, 0);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@ -1741,8 +1742,15 @@ void _glfwPlatformPollEvents(void)
|
||||
{
|
||||
_GLFWwindow* window;
|
||||
|
||||
for (window = _glfwLibrary.windowListHead; window; window = window->next)
|
||||
{
|
||||
window->scrollX = 0;
|
||||
window->scrollY = 0;
|
||||
}
|
||||
|
||||
// Flag that the cursor has not moved
|
||||
if (window = _glfwLibrary.cursorLockWindow)
|
||||
window = _glfwLibrary.cursorLockWindow;
|
||||
if (window)
|
||||
window->X11.mouseMoved = GL_FALSE;
|
||||
|
||||
// Process all pending events
|
||||
@ -1750,7 +1758,8 @@ void _glfwPlatformPollEvents(void)
|
||||
processSingleEvent();
|
||||
|
||||
// Did we get mouse movement in fully enabled hidden cursor mode?
|
||||
if (window = _glfwLibrary.cursorLockWindow)
|
||||
window = _glfwLibrary.cursorLockWindow;
|
||||
if (window)
|
||||
{
|
||||
if (window->X11.mouseMoved && window->X11.pointerHidden)
|
||||
{
|
||||
|
@ -218,9 +218,9 @@ static void mouse_position_callback(GLFWwindow window, int x, int y)
|
||||
printf("%08x at %0.3f: Mouse position: %i %i\n", counter++, glfwGetTime(), x, y);
|
||||
}
|
||||
|
||||
static void mouse_wheel_callback(GLFWwindow window, int position)
|
||||
static void scroll_callback(GLFWwindow window, int x, int y)
|
||||
{
|
||||
printf("%08x at %0.3f: Mouse wheel: %i\n", counter++, glfwGetTime(), position);
|
||||
printf("%08x at %0.3f: Scroll: %i %i\n", counter++, glfwGetTime(), x, y);
|
||||
}
|
||||
|
||||
static void key_callback(GLFWwindow window, int key, int action)
|
||||
@ -310,7 +310,7 @@ int main(void)
|
||||
glfwSetWindowIconifyCallback(window, window_iconify_callback);
|
||||
glfwSetMouseButtonCallback(window, mouse_button_callback);
|
||||
glfwSetMousePosCallback(window, mouse_position_callback);
|
||||
glfwSetMouseWheelCallback(window, mouse_wheel_callback);
|
||||
glfwSetScrollCallback(window, scroll_callback);
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
glfwSetCharCallback(window, char_callback);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user