glfw/src/CMakeLists.txt

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CMake
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if(WIN32)
add_definitions(-DWINVER=0x0501)
endif(WIN32)
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if(UNIX)
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if(_GLFW_HAS_XRANDR)
set(GLFW_PKGLIBS "${GLFW_PKGLIBS} xrandr")
endif(_GLFW_HAS_XRANDR)
if(_GLFW_HAS_XF86VIDMODE)
set(GLFW_PKGLIBS "${GLFW_PKGLIBS} xxf86vm")
endif(_GLFW_HAS_XF86VIDMODE)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libglfw.pc.cmake
${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc @ONLY)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc DESTINATION lib/pkgconfig)
endif(UNIX)
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include_directories(${GLFW_SOURCE_DIR}/src
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${GLFW_BINARY_DIR}/src
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${GLFW_INCLUDE_DIR})
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set(common_SOURCES monitor.c enable.c error.c fullscreen.c gamma.c init.c input.c
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joystick.c opengl.c time.c window.c)
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if(_GLFW_COCOA_NSGL)
set(libglfw_SOURCES ${common_SOURCES} cocoa_enable.m cocoa_fullscreen.m
cocoa_gamma.m cocoa_init.m cocoa_joystick.m
cocoa_opengl.m cocoa_time.m cocoa_window.m)
# For some reason, CMake doesn't know about .m
set_source_files_properties(${libglfw_SOURCES} PROPERTIES LANGUAGE C)
elseif(_GLFW_WIN32_WGL)
set(libglfw_SOURCES ${common_SOURCES} win32_enable.c win32_fullscreen.c
win32_gamma.c win32_init.c win32_joystick.c
win32_opengl.c win32_time.c win32_window.c
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win32_dllmain.c win32_monitor.c)
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elseif(_GLFW_X11_GLX)
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set(libglfw_SOURCES ${common_SOURCES} x11_monitor.c x11_enable.c
x11_fullscreen.c x11_gamma.c x11_init.c x11_joystick.c
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x11_keysym2unicode.c x11_opengl.c x11_time.c
x11_window.c)
else()
message(FATAL_ERROR "No supported platform was selected")
endif(_GLFW_COCOA_NSGL)
add_library(libglfwStatic STATIC ${libglfw_SOURCES})
add_library(libglfwShared SHARED ${libglfw_SOURCES})
target_link_libraries(libglfwShared ${GLFW_LIBRARIES})
set_target_properties(libglfwStatic libglfwShared PROPERTIES
CLEAN_DIRECT_OUTPUT 1
OUTPUT_NAME glfw)
if(WIN32)
# The GLFW DLL needs a special compile-time macro and import library name
set_target_properties(libglfwShared PROPERTIES
DEFINE_SYMBOL GLFW_BUILD_DLL
PREFIX ""
IMPORT_PREFIX ""
IMPORT_SUFFIX "dll.lib")
endif(WIN32)
if(APPLE)
# Append -fno-common to the compile flags to work around a bug in the Apple GCC
get_target_property(CFLAGS libglfwShared COMPILE_FLAGS)
if(NOT CFLAGS)
set(CFLAGS "")
endif(NOT CFLAGS)
set_target_properties(libglfwShared PROPERTIES COMPILE_FLAGS "${CFLAGS} -fno-common")
endif(APPLE)
install(TARGETS libglfwStatic libglfwShared DESTINATION lib)