2011-07-26 15:16:34 +02:00
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2011-10-06 23:28:56 +02:00
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if(WIN32)
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add_definitions(-DWINVER=0x0501)
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endif(WIN32)
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2011-07-26 15:16:34 +02:00
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if(UNIX)
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2011-09-19 18:46:20 +02:00
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if(_GLFW_HAS_XRANDR)
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set(GLFW_PKGLIBS "${GLFW_PKGLIBS} xrandr")
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endif(_GLFW_HAS_XRANDR)
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if(_GLFW_HAS_XF86VIDMODE)
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set(GLFW_PKGLIBS "${GLFW_PKGLIBS} xxf86vm")
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endif(_GLFW_HAS_XF86VIDMODE)
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2011-07-26 15:16:34 +02:00
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libglfw.pc.cmake
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${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc @ONLY)
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc DESTINATION lib/pkgconfig)
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endif(UNIX)
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2011-09-06 17:32:41 +02:00
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include_directories(${GLFW_SOURCE_DIR}/src
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2011-07-26 15:16:34 +02:00
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${GLFW_BINARY_DIR}/src
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2011-09-06 17:32:41 +02:00
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${GLFW_INCLUDE_DIR})
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2011-07-26 15:16:34 +02:00
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2011-10-03 20:22:06 +02:00
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set(common_SOURCES monitor.c enable.c error.c fullscreen.c gamma.c init.c input.c
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2011-07-26 16:59:37 +02:00
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joystick.c opengl.c time.c window.c)
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2011-07-26 15:16:34 +02:00
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if(_GLFW_COCOA_NSGL)
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set(libglfw_SOURCES ${common_SOURCES} cocoa_enable.m cocoa_fullscreen.m
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cocoa_gamma.m cocoa_init.m cocoa_joystick.m
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cocoa_opengl.m cocoa_time.m cocoa_window.m)
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# For some reason, CMake doesn't know about .m
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set_source_files_properties(${libglfw_SOURCES} PROPERTIES LANGUAGE C)
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elseif(_GLFW_WIN32_WGL)
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set(libglfw_SOURCES ${common_SOURCES} win32_enable.c win32_fullscreen.c
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win32_gamma.c win32_init.c win32_joystick.c
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win32_opengl.c win32_time.c win32_window.c
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2011-10-03 20:22:06 +02:00
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win32_dllmain.c win32_monitor.c)
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2011-07-26 15:16:34 +02:00
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elseif(_GLFW_X11_GLX)
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2011-10-03 20:22:06 +02:00
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set(libglfw_SOURCES ${common_SOURCES} x11_monitor.c x11_enable.c
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2011-05-07 10:53:50 +02:00
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x11_fullscreen.c x11_gamma.c x11_init.c x11_joystick.c
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2011-07-26 15:16:34 +02:00
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x11_keysym2unicode.c x11_opengl.c x11_time.c
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x11_window.c)
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else()
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message(FATAL_ERROR "No supported platform was selected")
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endif(_GLFW_COCOA_NSGL)
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add_library(libglfwStatic STATIC ${libglfw_SOURCES})
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add_library(libglfwShared SHARED ${libglfw_SOURCES})
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target_link_libraries(libglfwShared ${GLFW_LIBRARIES})
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set_target_properties(libglfwStatic libglfwShared PROPERTIES
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CLEAN_DIRECT_OUTPUT 1
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OUTPUT_NAME glfw)
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if(WIN32)
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# The GLFW DLL needs a special compile-time macro and import library name
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set_target_properties(libglfwShared PROPERTIES
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DEFINE_SYMBOL GLFW_BUILD_DLL
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PREFIX ""
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IMPORT_PREFIX ""
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IMPORT_SUFFIX "dll.lib")
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endif(WIN32)
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if(APPLE)
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# Append -fno-common to the compile flags to work around a bug in the Apple GCC
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get_target_property(CFLAGS libglfwShared COMPILE_FLAGS)
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if(NOT CFLAGS)
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set(CFLAGS "")
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endif(NOT CFLAGS)
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set_target_properties(libglfwShared PROPERTIES COMPILE_FLAGS "${CFLAGS} -fno-common")
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endif(APPLE)
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install(TARGETS libglfwStatic libglfwShared DESTINATION lib)
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