glfw/tests/CMakeLists.txt

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CMake
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link_libraries(libglfwStatic ${GLFW_LIBRARIES} ${OPENGL_glu_LIBRARY})
include_directories(${GLFW_SOURCE_DIR}/include
${GLFW_SOURCE_DIR}/support
${OPENGL_INCLUDE_DIR})
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add_executable(clipboard clipboard.c)
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add_executable(defaults defaults.c)
add_executable(events events.c)
add_executable(fsaa fsaa.c getopt.c)
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add_executable(fsfocus fsfocus.c)
add_executable(gamma gamma.c getopt.c)
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add_executable(glfwinfo glfwinfo.c getopt.c)
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add_executable(iconify iconify.c getopt.c)
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add_executable(joysticks joysticks.c)
add_executable(listmodes listmodes.c)
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add_executable(peter peter.c)
add_executable(reopen reopen.c)
if(APPLE)
# Set fancy names for bundles
add_executable(Accuracy MACOSX_BUNDLE accuracy.c)
add_executable(Sharing MACOSX_BUNDLE sharing.c)
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add_executable(Tearing MACOSX_BUNDLE tearing.c)
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add_executable(Windows MACOSX_BUNDLE windows.c)
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else()
# Set boring names for executables
add_executable(accuracy WIN32 accuracy.c)
add_executable(sharing WIN32 sharing.c)
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add_executable(tearing WIN32 tearing.c)
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add_executable(windows WIN32 windows.c)
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endif(APPLE)
set(WINDOWS_BINARIES accuracy sharing tearing windows)
set(CONSOLE_BINARIES clipboard defaults events fsaa fsfocus gamma glfwinfo iconify
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joysticks listmodes peter reopen)
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if(MSVC)
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
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set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
LINK_FLAGS "/ENTRY:mainCRTStartup")
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endif(MSVC)
if(CYGWIN)
# Set cross-compile and subsystem compile and link flags
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set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
COMPILE_FLAGS "-mno-cygwin")
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
LINK_FLAGS "-mno-cygwin -mwindows")
set_target_properties(${CONSOLE_BINARIES} PROPERTIES
LINK_FLAGS "-mno-cygwin -mconsole")
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endif(CYGWIN)