2012-02-02 16:04:37 +01:00
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//========================================================================
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// UTF-8 window title test
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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//
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// This test sets a UTF-8 window title
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//
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//========================================================================
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#include <GL/glfw3.h>
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#include <stdio.h>
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#include <stdlib.h>
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2012-12-30 01:42:14 +01:00
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static void error_callback(int error, const char* description)
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{
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fprintf(stderr, "Error: %s\n", description);
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}
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2013-01-05 21:13:28 +01:00
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static void window_size_callback(GLFWwindow* window, int width, int height)
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2012-02-02 16:04:37 +01:00
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{
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glViewport(0, 0, width, height);
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}
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int main(void)
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{
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2013-01-05 21:13:28 +01:00
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GLFWwindow* window;
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2012-02-02 16:04:37 +01:00
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2012-12-30 01:42:14 +01:00
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glfwSetErrorCallback(error_callback);
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2012-02-07 14:58:58 +01:00
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if (!glfwInit())
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2012-02-02 16:04:37 +01:00
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exit(EXIT_FAILURE);
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2012-11-27 16:55:04 +01:00
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window = glfwCreateWindow(400, 400, "English 日本語 русский язык 官話", NULL, NULL);
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2012-02-02 16:04:37 +01:00
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if (!window)
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{
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2012-10-22 03:20:16 +02:00
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glfwTerminate();
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2012-02-02 16:04:37 +01:00
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exit(EXIT_FAILURE);
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}
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2012-08-10 15:29:45 +02:00
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glfwMakeContextCurrent(window);
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2012-02-02 16:04:37 +01:00
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glfwSwapInterval(1);
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2012-10-28 13:45:11 +01:00
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glfwSetWindowSizeCallback(window, window_size_callback);
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2012-02-02 16:04:37 +01:00
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2013-03-01 13:45:12 +01:00
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while (!glfwWindowShouldClose(window))
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2012-02-02 16:04:37 +01:00
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{
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glClear(GL_COLOR_BUFFER_BIT);
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2012-08-06 18:13:37 +02:00
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glfwSwapBuffers(window);
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2012-02-02 16:04:37 +01:00
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glfwWaitEvents();
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}
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2012-10-22 03:20:16 +02:00
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glfwTerminate();
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2012-02-02 16:04:37 +01:00
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exit(EXIT_SUCCESS);
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}
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