97 lines
2.7 KiB
C
97 lines
2.7 KiB
C
|
//========================================================================
|
||
|
// Multithreading test
|
||
|
// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
|
||
|
//
|
||
|
// This software is provided 'as-is', without any express or implied
|
||
|
// warranty. In no event will the authors be held liable for any damages
|
||
|
// arising from the use of this software.
|
||
|
//
|
||
|
// Permission is granted to anyone to use this software for any purpose,
|
||
|
// including commercial applications, and to alter it and redistribute it
|
||
|
// freely, subject to the following restrictions:
|
||
|
//
|
||
|
// 1. The origin of this software must not be misrepresented; you must not
|
||
|
// claim that you wrote the original software. If you use this software
|
||
|
// in a product, an acknowledgment in the product documentation would
|
||
|
// be appreciated but is not required.
|
||
|
//
|
||
|
// 2. Altered source versions must be plainly marked as such, and must not
|
||
|
// be misrepresented as being the original software.
|
||
|
//
|
||
|
// 3. This notice may not be removed or altered from any source
|
||
|
// distribution.
|
||
|
//
|
||
|
//========================================================================
|
||
|
//
|
||
|
// This test is intended to verify whether the OpenGL context part of
|
||
|
// the GLFW API is able to be used from multiple threads
|
||
|
//
|
||
|
//========================================================================
|
||
|
|
||
|
#include <GL/glfw3.h>
|
||
|
|
||
|
#include <stdio.h>
|
||
|
#include <stdlib.h>
|
||
|
#include <math.h>
|
||
|
|
||
|
#include "tinycthread.h"
|
||
|
|
||
|
static GLboolean running = GL_TRUE;
|
||
|
|
||
|
static int thread_start(void* data)
|
||
|
{
|
||
|
GLFWwindow window = (GLFWwindow) data;
|
||
|
|
||
|
glfwMakeContextCurrent(window);
|
||
|
glfwSwapInterval(1);
|
||
|
|
||
|
while (running)
|
||
|
{
|
||
|
const float red = (float) sin(glfwGetTime()) / 2.f + 0.5f;
|
||
|
|
||
|
glClearColor(red, 0.f, 0.f, 0.f);
|
||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||
|
glfwSwapBuffers(window);
|
||
|
}
|
||
|
|
||
|
glfwMakeContextCurrent(NULL);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
int main(void)
|
||
|
{
|
||
|
int result;
|
||
|
GLFWwindow window;
|
||
|
thrd_t thread;
|
||
|
|
||
|
if (!glfwInit())
|
||
|
{
|
||
|
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
|
||
|
exit(EXIT_FAILURE);
|
||
|
}
|
||
|
|
||
|
window = glfwCreateWindow(640, 480, GLFW_WINDOWED, "Multithreading", NULL);
|
||
|
if (!window)
|
||
|
{
|
||
|
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
|
||
|
exit(EXIT_FAILURE);
|
||
|
}
|
||
|
|
||
|
if (thrd_create(&thread, thread_start, window) == thrd_success)
|
||
|
{
|
||
|
while (!glfwGetWindowParam(window, GLFW_CLOSE_REQUESTED))
|
||
|
glfwPollEvents();
|
||
|
|
||
|
running = GL_FALSE;
|
||
|
thrd_join(thread, &result);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
fprintf(stderr, "Failed to create secondary thread\n");
|
||
|
exit(EXIT_FAILURE);
|
||
|
}
|
||
|
|
||
|
exit(EXIT_SUCCESS);
|
||
|
}
|
||
|
|