2010-09-07 17:34:51 +02:00
|
|
|
//========================================================================
|
|
|
|
// GLFW - An OpenGL framework
|
|
|
|
// Platform: X11/GLX
|
2010-09-07 17:41:26 +02:00
|
|
|
// API version: 3.0
|
2010-09-07 17:34:51 +02:00
|
|
|
// WWW: http://www.glfw.org/
|
|
|
|
//------------------------------------------------------------------------
|
|
|
|
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
|
|
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
|
|
//
|
|
|
|
// This software is provided 'as-is', without any express or implied
|
|
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
|
|
// arising from the use of this software.
|
|
|
|
//
|
|
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
|
|
// including commercial applications, and to alter it and redistribute it
|
|
|
|
// freely, subject to the following restrictions:
|
|
|
|
//
|
|
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
|
|
// claim that you wrote the original software. If you use this software
|
|
|
|
// in a product, an acknowledgment in the product documentation would
|
|
|
|
// be appreciated but is not required.
|
|
|
|
//
|
|
|
|
// 2. Altered source versions must be plainly marked as such, and must not
|
|
|
|
// be misrepresented as being the original software.
|
|
|
|
//
|
|
|
|
// 3. This notice may not be removed or altered from any source
|
|
|
|
// distribution.
|
|
|
|
//
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
#include "internal.h"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//************************************************************************
|
|
|
|
//**** GLFW internal functions ****
|
|
|
|
//************************************************************************
|
|
|
|
|
|
|
|
//========================================================================
|
|
|
|
// Dynamically load libraries
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
static void initLibraries( void )
|
|
|
|
{
|
|
|
|
#ifdef _GLFW_DLOPEN_LIBGL
|
|
|
|
int i;
|
|
|
|
char *libGL_names[ ] =
|
|
|
|
{
|
|
|
|
"libGL.so",
|
|
|
|
"libGL.so.1",
|
|
|
|
"/usr/lib/libGL.so",
|
|
|
|
"/usr/lib/libGL.so.1",
|
|
|
|
NULL
|
|
|
|
};
|
|
|
|
|
|
|
|
_glfwLibrary.Libs.libGL = NULL;
|
|
|
|
for( i = 0; !libGL_names[ i ] != NULL; i ++ )
|
|
|
|
{
|
|
|
|
_glfwLibrary.Libs.libGL = dlopen( libGL_names[ i ],
|
|
|
|
RTLD_LAZY | RTLD_GLOBAL );
|
|
|
|
if( _glfwLibrary.Libs.libGL )
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//========================================================================
|
|
|
|
// Terminate GLFW when exiting application
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
static void glfw_atexit( void )
|
|
|
|
{
|
|
|
|
glfwTerminate();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//========================================================================
|
|
|
|
// Initialize X11 display
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
static int initDisplay( void )
|
|
|
|
{
|
|
|
|
// Open display
|
|
|
|
_glfwLibrary.display = XOpenDisplay( 0 );
|
|
|
|
if( !_glfwLibrary.display )
|
|
|
|
{
|
|
|
|
fprintf(stderr, "Failed to open X display\n");
|
|
|
|
return GL_FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Check for XF86VidMode extension
|
|
|
|
#ifdef _GLFW_HAS_XF86VIDMODE
|
|
|
|
_glfwLibrary.XF86VidMode.available =
|
|
|
|
XF86VidModeQueryExtension( _glfwLibrary.display,
|
|
|
|
&_glfwLibrary.XF86VidMode.eventBase,
|
|
|
|
&_glfwLibrary.XF86VidMode.errorBase);
|
|
|
|
#else
|
|
|
|
_glfwLibrary.XF86VidMode.available = 0;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Check for XRandR extension
|
|
|
|
#ifdef _GLFW_HAS_XRANDR
|
|
|
|
_glfwLibrary.XRandR.available =
|
|
|
|
XRRQueryExtension( _glfwLibrary.display,
|
|
|
|
&_glfwLibrary.XRandR.eventBase,
|
|
|
|
&_glfwLibrary.XRandR.errorBase );
|
|
|
|
#else
|
|
|
|
_glfwLibrary.XRandR.available = 0;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Fullscreen & screen saver settings
|
|
|
|
// Check if GLX is supported on this display
|
|
|
|
if( !glXQueryExtension( _glfwLibrary.display, NULL, NULL ) )
|
|
|
|
{
|
|
|
|
fprintf(stderr, "GLX not supported\n");
|
|
|
|
return GL_FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Retrieve GLX version
|
|
|
|
if( !glXQueryVersion( _glfwLibrary.display,
|
|
|
|
&_glfwLibrary.glxMajor,
|
|
|
|
&_glfwLibrary.glxMinor ) )
|
|
|
|
{
|
|
|
|
fprintf(stderr, "Unable to query GLX version\n");
|
|
|
|
return GL_FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
return GL_TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//========================================================================
|
|
|
|
// Terminate X11 display
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
static void terminateDisplay( void )
|
|
|
|
{
|
|
|
|
// Open display
|
|
|
|
if( _glfwLibrary.display )
|
|
|
|
{
|
|
|
|
XCloseDisplay( _glfwLibrary.display );
|
|
|
|
_glfwLibrary.display = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//************************************************************************
|
|
|
|
//**** Platform implementation functions ****
|
|
|
|
//************************************************************************
|
|
|
|
|
|
|
|
//========================================================================
|
|
|
|
// Initialize various GLFW state
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
int _glfwPlatformInit( void )
|
|
|
|
{
|
|
|
|
// Initialize display
|
|
|
|
if( !initDisplay() )
|
|
|
|
{
|
|
|
|
return GL_FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Try to load libGL.so if necessary
|
|
|
|
initLibraries();
|
|
|
|
|
|
|
|
// Install atexit() routine
|
|
|
|
atexit( glfw_atexit );
|
|
|
|
|
|
|
|
// Initialize joysticks
|
|
|
|
_glfwInitJoysticks();
|
|
|
|
|
|
|
|
// Start the timer
|
|
|
|
_glfwInitTimer();
|
|
|
|
|
|
|
|
return GL_TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//========================================================================
|
|
|
|
// Close window and shut down library
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
int _glfwPlatformTerminate( void )
|
|
|
|
{
|
|
|
|
// Close OpenGL window
|
|
|
|
glfwCloseWindow();
|
|
|
|
|
|
|
|
// Terminate display
|
|
|
|
terminateDisplay();
|
|
|
|
|
|
|
|
// Terminate joysticks
|
|
|
|
_glfwTerminateJoysticks();
|
|
|
|
|
|
|
|
// Unload libGL.so if necessary
|
|
|
|
#ifdef _GLFW_DLOPEN_LIBGL
|
|
|
|
if( _glfwLibrary.Libs.libGL != NULL )
|
|
|
|
{
|
|
|
|
dlclose( _glfwLibrary.Libs.libGL );
|
|
|
|
_glfwLibrary.Libs.libGL = NULL;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return GL_TRUE;
|
|
|
|
}
|
|
|
|
|