2011-09-06 17:32:41 +02:00
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include_directories(${GLFW_SOURCE_DIR}/src
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2011-07-26 15:16:34 +02:00
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${GLFW_BINARY_DIR}/src
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2012-03-25 16:34:36 +02:00
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${glfw_INCLUDE_DIRS})
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2011-07-26 15:16:34 +02:00
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2012-03-26 15:21:13 +02:00
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set(common_HEADERS ${GLFW_SOURCE_DIR}/include/GL/glfw3.h internal.h)
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2012-08-26 18:49:39 +02:00
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set(common_SOURCES clipboard.c fullscreen.c gamma.c init.c input.c
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2011-07-26 16:59:37 +02:00
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joystick.c opengl.c time.c window.c)
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2011-07-26 15:16:34 +02:00
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2012-03-22 14:29:23 +01:00
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if (_GLFW_COCOA_NSGL)
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2012-03-26 15:21:13 +02:00
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set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h)
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2012-03-26 03:04:29 +02:00
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set(glfw_SOURCES ${common_SOURCES} cocoa_clipboard.m cocoa_fullscreen.m
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cocoa_gamma.c cocoa_init.m cocoa_input.m cocoa_joystick.m
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2012-09-10 21:45:06 +02:00
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cocoa_opengl.m cocoa_time.c cocoa_window.m)
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if (GLFW_NATIVE_API)
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list(APPEND glfw_SOURCES cocoa_native.m)
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endif()
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2011-07-26 15:16:34 +02:00
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# For some reason, CMake doesn't know about .m
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2012-03-25 16:34:36 +02:00
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set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
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2012-03-22 14:29:23 +01:00
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elseif (_GLFW_WIN32_WGL)
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2012-03-26 15:21:13 +02:00
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set(glfw_HEADERS ${common_HEADERS} win32_platform.h)
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2012-03-26 03:04:29 +02:00
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set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_fullscreen.c
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win32_gamma.c win32_init.c win32_input.c win32_joystick.c
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2012-09-10 21:45:06 +02:00
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win32_opengl.c win32_time.c win32_window.c win32_dllmain.c)
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if (GLFW_NATIVE_API)
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list(APPEND glfw_SOURCES win32_native.c)
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endif()
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2012-03-22 14:29:23 +01:00
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elseif (_GLFW_X11_GLX)
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2012-03-26 15:21:13 +02:00
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set(glfw_HEADERS ${common_HEADERS} x11_platform.h)
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2012-03-26 03:04:29 +02:00
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set(glfw_SOURCES ${common_SOURCES} x11_clipboard.c x11_fullscreen.c
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x11_gamma.c x11_init.c x11_input.c x11_joystick.c
|
2012-09-10 21:45:06 +02:00
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x11_keysym2unicode.c x11_opengl.c x11_time.c x11_window.c)
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if (GLFW_NATIVE_API)
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list(APPEND glfw_SOURCES x11_native.c)
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endif()
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2012-02-29 20:15:39 +01:00
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endif()
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2011-07-26 15:16:34 +02:00
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2012-03-26 15:21:13 +02:00
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add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
|
2012-07-30 02:04:08 +02:00
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set_target_properties(glfw PROPERTIES OUTPUT_NAME "${GLFW_LIB_NAME}")
|
2011-07-26 15:16:34 +02:00
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|
2012-03-25 13:53:53 +02:00
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if (BUILD_SHARED_LIBS)
|
2012-07-30 02:04:08 +02:00
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# Include version information in the output
|
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set_target_properties(glfw PROPERTIES VERSION ${GLFW_VERSION})
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if (UNIX)
|
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set_target_properties(glfw PROPERTIES SOVERSION ${GLFW_VERSION_MAJOR})
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endif()
|
2012-03-25 13:53:53 +02:00
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|
2012-03-25 16:51:24 +02:00
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if (_GLFW_WIN32_WGL)
|
2012-03-25 13:53:53 +02:00
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|
# The GLFW DLL needs a special compile-time macro and import library name
|
2012-08-16 19:23:54 +02:00
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set_target_properties(glfw PROPERTIES PREFIX "" IMPORT_PREFIX "")
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if (MINGW)
|
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|
set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.a")
|
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else()
|
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set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib")
|
|
|
|
endif()
|
2012-03-25 16:51:24 +02:00
|
|
|
elseif (_GLFW_COCOA_NSGL)
|
2012-03-25 13:53:53 +02:00
|
|
|
# Append -fno-common to the compile flags to work around a bug in the Apple GCC
|
2012-03-25 16:34:36 +02:00
|
|
|
get_target_property(glfw_CFLAGS glfw COMPILE_FLAGS)
|
|
|
|
if (NOT glfw_CFLAGS)
|
|
|
|
set(glfw_CFLAGS "")
|
2012-03-25 13:53:53 +02:00
|
|
|
endif()
|
2012-03-25 16:34:36 +02:00
|
|
|
set_target_properties(glfw PROPERTIES
|
|
|
|
COMPILE_FLAGS "${glfw_CFLAGS} -fno-common")
|
2012-02-29 20:15:39 +01:00
|
|
|
endif()
|
2012-03-25 13:53:53 +02:00
|
|
|
|
2012-03-25 16:34:36 +02:00
|
|
|
target_link_libraries(glfw ${glfw_LIBRARIES})
|
2012-03-25 13:53:53 +02:00
|
|
|
target_link_libraries(glfw LINK_INTERFACE_LIBRARIES)
|
2012-02-29 20:15:39 +01:00
|
|
|
endif()
|
2011-07-26 15:16:34 +02:00
|
|
|
|
2012-08-11 17:50:56 +02:00
|
|
|
install(TARGETS glfw DESTINATION lib${LIB_SUFFIX} )
|
2011-07-26 15:16:34 +02:00
|
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