2014-11-06 09:21:12 +01:00
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#include "internal.h"
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2014-11-06 09:23:02 +01:00
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MirPixelFormat FindValidPixelFormat()
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{
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unsigned int pf_size = 32;
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unsigned int valid_formats;
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unsigned int f;
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MirPixelFormat formats[pf_size];
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mir_connection_get_available_surface_formats(_glfw.mir.connection, formats,
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pf_size, &valid_formats);
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for (f = 0; f < valid_formats; f++)
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{
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MirPixelFormat cur_pf = formats[f];
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if (cur_pf == mir_pixel_format_abgr_8888 ||
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cur_pf == mir_pixel_format_xbgr_8888 ||
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cur_pf == mir_pixel_format_argb_8888 ||
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cur_pf == mir_pixel_format_xrgb_8888)
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{
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return cur_pf;
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}
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}
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return mir_pixel_format_invalid;
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}
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2014-11-06 09:21:12 +01:00
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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int _glfwPlatformCreateWindow(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig)
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{
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2014-11-06 09:23:02 +01:00
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if (!_glfwCreateContext(window, ctxconfig, fbconfig))
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return GL_FALSE;
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MirSurfaceParameters params =
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{
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.name = "MirSurface",
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.width = 1600,
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.height = 900,
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.pixel_format = mir_pixel_format_invalid,
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.buffer_usage = mir_buffer_usage_hardware,
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.output_id = mir_display_output_id_invalid
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};
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/* // Add the HandleInput function somewhere... to handle events from the windows
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MirEventDelegate delegate =
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{
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HandleInput,
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NULL
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};
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mir_surface_set_event_handler(window->mir.surface, &delegate);
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*/
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params.pixel_format = FindValidPixelFormat();
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if (params.pixel_format == mir_pixel_format_invalid)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Mir: Unable to find a correct pixel format!\n");
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return GL_FALSE;
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}
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window->mir.surface = mir_connection_create_surface_sync(_glfw.mir.connection, ¶ms);
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if (!mir_surface_is_valid(window->mir.surface))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Mir: Unable to create surface!\n");
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return GL_FALSE;
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}
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window->mir.native_window = mir_surface_get_egl_native_window(window->mir.surface);
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return GL_TRUE;
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2014-11-06 09:21:12 +01:00
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}
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void _glfwPlatformDestroyWindow(_GLFWwindow* window)
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{
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}
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void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
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{
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}
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void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
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{
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}
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void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
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{
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}
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void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
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{
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}
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void _glfwPlatformIconifyWindow(_GLFWwindow* window)
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{
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}
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void _glfwPlatformRestoreWindow(_GLFWwindow* window)
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{
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}
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void _glfwPlatformHideWindow(_GLFWwindow* window)
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{
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}
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void _glfwPlatformPollEvents(void)
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{
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}
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void _glfwPlatformWaitEvents(void)
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{
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}
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void _glfwPlatformPostEmptyEvent(void)
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{
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}
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void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
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{
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}
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void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, int* left, int* top, int* right, int* bottom)
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{
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}
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void _glfwPlatformShowWindow(_GLFWwindow* window)
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{
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}
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void _glfwPlatformUnhideWindow(_GLFWwindow* window)
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{
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}
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void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
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{
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}
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int _glfwPlatformCreateCursor(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot)
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{
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return 0;
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}
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void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
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{
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}
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void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
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{
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}
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void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos)
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{
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}
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void _glfwPlatformApplyCursorMode(_GLFWwindow* window)
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{
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}
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void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
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{
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}
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const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
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{
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return NULL;
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}
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