const { Structures } = require('discord.js'); const Guild = Structures.extend('Guild', (Guild) => { class ExtendedGuild extends Guild { constructor(...args) { super(...args); this._settings = null; //internal cache of current guild's settings; should ALWAYS stay the same as database. } async resolveMembers(members, strict = false) { return await this.client.resolver.resolveMembers(members, this, strict); } async resolveMember(member, strict) { let [ result ] = await this.resolveMembers([ member ], strict); return result; } async resolveChannels(channels, strict = false) { return await this.client.resolver.resolveChannels(channels, this, strict); } async resolveChannel(channel, strict) { let [ result ] = await this.resolveMembers([ channel ], strict); return result; } async resolveRoles(roles, strict = false) { return await this.client.resolver.resolveRoles(roles, this, strict); } async resolveRole(role, strict) { let [ result ] = await this.resolveRoles([ role ], strict); return result; } } return ExtendedGuild; }); module.exports = Guild;