const { EventEmitter } = require('events'); const ShardManager = require('./middleware/ShardManager.js'); const Logger = require('./middleware/logger/Logger.js'); class Manager extends EventEmitter { constructor(options) { super(); this.shardManager = new ShardManager('./structure/client/DiscordClient.js', options); this.logger = new Logger(this); this._built = false; this.shardManager.on('message', this._handleMessage.bind(this)); // this.on('built', () => { // this.shardManager.broadcast({ _built: true }); // }); } _handleMessage(shard, message) { if(message._logger) return this.logger._handleMessage(shard, message); if(message._webhook) return undefined; //todo } async build() { await this.shardManager.spawn(); this._built = true; this.emit('built'); } } module.exports = Manager;