rate limiter
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@ -7,6 +7,7 @@ const StorageManager = require('./storage/StorageManager.js');
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const { DefaultGuild } = require('../constants/');
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const options = require('../../options.json');
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const RateLimiter = require('./client/RateLimiter');
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class DiscordClient extends Client {
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@ -25,6 +26,7 @@ class DiscordClient extends Client {
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this.storageManager = new StorageManager(this, options.storage);
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this.registry = new Registry(this);
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this.resolver = new Resolver(this);
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this.rateLimiter = new RateLimiter(this);
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this.wrapperClasses = {
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...require('./client/wrappers')
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203
src/structure/client/RateLimiter.js
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203
src/structure/client/RateLimiter.js
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@ -0,0 +1,203 @@
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const { TextChannel, Message } = require("discord.js");
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class RateLimiter {
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constructor(client) {
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this.client = client;
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this.sendQueue = {}; //items to bulk send, sendQueue[CHANNEL_ID] = ARRAY[TEXT]
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this.sendTimeouts = {}; //timeouts for sends in each channel
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this.sendQueueEmbed = {}; //same thing, except for things that are to be sent in one embed
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this.sendEmbedTimeouts = {}; // same as above
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this.deleteQueue = {}; //items to bulk delete
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this.deleteTimeouts = {}; //same as above
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this.lastSend = {}; //used by limitSend
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this.lastDelete = {};
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this.sendInterval = 7.5; //How frequently sending is allowed in seconds
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this.deleteInterval = 2.5; //How frequently delete queues should be executed
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}
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/**
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* Queues message deletion for bulk deletes, to avoid multiple singular delete calls
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*
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* @param {TextChannel} channel The channel in which to delete
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* @param {Message} message The message to delete
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* @returns {Promise<Boolean>}
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* @memberof RateLimiter
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*/
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queueDelete(channel, message) {
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return new Promise((resolve, reject) => {
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if (!channel || !(channel instanceof TextChannel)) reject(new Error('Missing channel'));
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if (!message || !(message instanceof Message)) reject(new Error('Missing message'));
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if (!channel.permissionsFor(channel.guild.me).has('MANAGE_MESSAGES')) reject(new Error('Missing permission MANAGE_MESSAGES'));
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if (!this.deleteQueue[channel.id]) this.deleteQueue[channel.id] = [];
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this.deleteQueue[channel.id].push({ message, resolve, reject });
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//if(!this.deleteTimeouts[channel.id] || this.deleteTimeouts[channel.id]._destroyed) this.deleteTimeouts[channel.id] = setTimeout(this.delete.bind(this), this.deleteInterval*1000, channel);
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this.delete(channel);
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});
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}
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async delete(channel) {
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if (!this.deleteQueue[channel.id] || !this.deleteQueue[channel.id].length) return;
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const resolves = [],
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rejects = [],
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queue = [...this.deleteQueue[channel.id]],
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deleteThese = [];
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const lastDelete = this.lastDelete[channel.id];
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const now = Math.floor(Date.now() / 1000);
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if (now - lastDelete < this.deleteInterval) {
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const timeout = this.deleteTimeouts[channel.id];
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if (!timeout || timeout._destroyed)
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this.deleteTimeouts[channel.id] = setTimeout(this.delete.bind(this), this.deleteInterval * 1000, channel);
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return;
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}
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this.lastDelete[channel.id] = now;
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for (const item of queue) { // Organise into arrays
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const { message, resolve, reject } = item;
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if (deleteThese.length <= 100) {
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deleteThese.push(message);
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resolves.push(resolve);
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rejects.push(reject);
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this.deleteQueue[channel.id].shift();
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} else { // left over messages go in next batch
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this.deleteTimeouts[channel.id] = setTimeout(this.delete.bind(this), this.deleteInterval * 1000, channel);
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break;
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}
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}
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if (deleteThese.length === 1) {
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deleteThese[0].delete().then(resolves[0]).catch(rejects[0]);
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} else try {
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await channel.bulkDelete(deleteThese);
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for (const resolve of resolves) resolve(true);
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} catch (err) {
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for (const reject of rejects) reject(err);
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}
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}
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/**
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* Queue sending of multiple messages into one
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*
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* @param {TextChannel} channel The channel in which to send
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* @param {String} message The text to send
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* @returns {Promise<Message>} Resolves when the message is sent, rejects if sending fails
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* @memberof RateLimiter
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*/
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queueSend(channel, message) {
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return new Promise((resolve, reject) => {
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if (!channel || !(channel instanceof TextChannel)) reject(new Error('Missing channel.'));
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if (!message || !message.length) reject(new Error('Missing message.'));
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if (!channel.permissionsFor(channel.guild.me).has('SEND_MESSAGES')) reject(new Error('Missing permission SEND_MESSAGES'));
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//Initiate queue
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if (!this.sendQueue[channel.id]) this.sendQueue[channel.id] = [];
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//Possibly check for duplicates, probably not necessary
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this.sendQueue[channel.id].push({ message, resolve, reject });
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//Check if an active timeout exists, if not, create one
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if (!this.sendTimeouts[channel.id] || this.sendTimeouts[channel.id]._destroyed)
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this.sendTimeouts[channel.id] = setTimeout(this.send.bind(this), this.sendInterval * 1000, channel);
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});
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}
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async send(channel) {
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if (!this.sendQueue[channel.id] || !this.sendQueue[channel.id].length) return;
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const resolves = [],
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rejects = [],
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queue = [...this.sendQueue[channel.id]];
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let sendThis = '',
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temp = '';
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//Compile all messages into one
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for (const item of queue) {
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const { message, resolve, reject } = item;
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temp = `\n${message}`;
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if (sendThis.length + temp.length > 2000) {
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//Max length message, send the remaining messages at the next send
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this.sendTimeouts[channel.id] = setTimeout(this.send.bind(this), this.sendInterval * 1000, [channel]);
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break;
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} else {
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sendThis += temp;
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resolves.push(resolve);
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rejects.push(reject);
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this.sendQueue[channel.id].shift();
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}
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}
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try {
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const message = await channel.send(sendThis);
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for (const resolve of resolves) resolve(message);
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} catch (err) {
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for (const reject of rejects) reject(err);
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}
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}
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queueSendEmbed(channel, message) {
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//TODO
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}
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async sendEmbed(channel) {
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//TODO
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}
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/**
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* Limit sending of messages to one every x seconds.
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* Useful for stopping multiple instances of "Invites aren't permitted" being sent
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*
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* @param {TextChannel} channel channel in which to send
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* @param {String} message the message to send
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* @param {Number} [limit=15] how frequently the message can send
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* @param {String} utility Limit by utility, ex invitefilter or messagefilter - so they don't overlap
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* @returns {Promise<Message>} The message object of the sent message
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* @memberof RateLimiter
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*/
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limitSend(channel, message, limit = 15, utility = 'default') {
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return new Promise((resolve, reject) => {
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if (!channel || !(channel instanceof TextChannel)) reject(new Error('Missing channel'));
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if (!channel.permissionsFor(channel.guild.me).has('SEND_MESSAGES')) reject(new Error('Missing permission SEND_MESSAGES'));
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if (!message) reject(new Error('Missing message'));
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if (limit === null) limit = 15;
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const now = Date.now();
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if (!this.lastSend[channel.id]) this.lastSend[channel.id] = {};
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if (!this.lastSend[channel.id][utility]) this.lastSend[channel.id][utility] = 0;
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const lastSent = this.lastSend[channel.id][utility];
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if (now - limit * 1000 >= lastSent) {
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this.lastSend[channel.id][utility] = now;
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resolve(channel.send(message));
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} else resolve(false);
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});
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}
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}
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module.exports = RateLimiter;
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