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@ -116,6 +116,15 @@ declare interface DiscordClient extends Client {
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on<K extends keyof ClientEvents>(event: K, listener: EventHook<K>): this
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}
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/**
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* Client class
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* Should not house much functionality itself,
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* rather it should mostly house components that implement behaviour.
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*
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* @class DiscordClient
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* @typedef {DiscordClient}
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* @extends {Client}
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*/
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class DiscordClient extends Client
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{
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#logger: Logger;
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@ -204,13 +213,6 @@ class DiscordClient extends Client
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this.#resolver = new Resolver(this);
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this.#rateLimiter = new RateLimiter(this);
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// As of d.js v14 these events are emitted from the rest manager, rebinding them to the client
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// this.rest.on('request', (...args) =>
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// {
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// this.emit('apiRequest', ...args);
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// });
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this.rest.on('response', (...args) =>
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{
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this.emit('apiResponse', ...args);
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@ -228,10 +230,6 @@ class DiscordClient extends Client
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this.#loadEevents();
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// process.on('uncaughtException', (err) => {
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// this.logger.error(`Uncaught exception:\n${err.stack || err}`);
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// });
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process.on('unhandledRejection', (err: Error) =>
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{
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this.#logger.error(`Unhandled rejection:\n${err?.stack || err}`);
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@ -314,7 +312,6 @@ class DiscordClient extends Client
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this.shutdown();
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}
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// eslint-disable-next-line @typescript-eslint/ban-types
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async managerEval<Result> (script: ((controller: Controller) => Promise<Result> | Result) | string, options: ManagerEvalOptions = {})
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: Promise<Result>
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{
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@ -384,6 +381,7 @@ class DiscordClient extends Client
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}
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// Helper function to pass options to the logger in a unified way
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// also avoids having to import the logger everywhere
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createLogger (comp: object, options: LoggerClientOptions = {})
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{
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return new Logger({ name: comp.constructor.name, ...this.#options.logger, ...options });
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@ -445,17 +443,6 @@ class DiscordClient extends Client
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return this.shard.ids[0];
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}
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// on<K extends keyof ClientEvents>(event: K, listener: (...args: unknown[]) => Awaitable<void>): this;
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// on<K extends keyof ClientEvents> (event: K, listener: (...args: unknown[]) => Awaitable<void>)
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// {
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// // eslint-disable-next-line @typescript-eslint/ban-ts-comment
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// // @ts-ignore
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// return super.on(event, listener);
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// }
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/**
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* @private
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*/
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#loadEevents ()
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{
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this.#eventHooker.hook('ready', () =>
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@ -518,9 +505,6 @@ class DiscordClient extends Client
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}
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/**
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* @private
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*/
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#createWrappers ()
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{
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this.guilds.cache.forEach((guild) =>
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@ -567,7 +551,6 @@ class DiscordClient extends Client
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return wrapper;
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}
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// Signatures for typescript inferral
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getUserWrapper(resolveable: UserResolveable, fetch?: false): UserWrapper | null;
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getUserWrapper(resolveable: UserResolveable, fetch?: true): Promise<UserWrapper | null>;
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getUserWrapper (resolveable: UserResolveable, fetch = true)
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@ -631,13 +614,6 @@ class DiscordClient extends Client
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return this.#built;
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}
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// override get user ()
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// {
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// if (!super.user)
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// throw new Error('User not set');
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// return super.user;
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// }
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get prefix ()
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{
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return this.#options.prefix;
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@ -745,6 +721,8 @@ class DiscordClient extends Client
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}
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// This is what actually starts the client.
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// Just running this file directly will not start the client and the process will just hang.
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process.once('message', (msg: IPCMessage) =>
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{
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if (msg._start)
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@ -755,7 +733,3 @@ process.once('message', (msg: IPCMessage) =>
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});
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export default DiscordClient;
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// process.on("unhandledRejection", (error) => {
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// console.error("[DiscordClient.js] Unhandled promise rejection:", error); //eslint-disable-line no-console
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// });
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@ -22,6 +22,15 @@ import { EventHook } from '../../../@types/Client.js';
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import { ClientEvents } from '../../../@types/Events.js';
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import { Interaction } from 'discord.js';
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/**
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* Hooks events to their handlers.
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* This is done in order to dispatch events to their handlers sequentially.
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* The order of handler execution matters due to priority and to avoid
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* race conditions and simultaneous execution in filter hooks.
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*
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* @class EventHooker
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* @typedef {EventHooker}
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*/
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class EventHooker
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{
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#target: DiscordClient;
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@ -84,9 +93,8 @@ class EventHooker
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}
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let guild = null;
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// this.logger.debug(`Handler ${eventName}`);
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// Should probably move this elsewhere, but testing this out -- or maybe not, might be the most appropriate place for this
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const eventArgs = [];
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// Add guildWrapper property to d.js structures
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for (const arg of args)
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{
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if (arg && typeof arg === 'object' && 'guild' in arg && arg.guild)
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@ -102,19 +110,9 @@ class EventHooker
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if (eventName === 'interactionCreate')
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{
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// const idx = eventArgs.findIndex(val =>
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// {
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// console.log(val!.constructor.name, val instanceof BaseInteraction, val instanceof ChatInputCommandInteraction);
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// return val instanceof BaseInteraction;
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// });
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// // ChatInputCommandInteraction;
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// console.log(idx, args);
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eventArgs[0] = new InteractionWrapper(this.#target, args[0] as Interaction);
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}
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// async-await does nothing in a .forEach loop,
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// the forEach implementation does not await the results of the function before moving onto the next iteration
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// which is a problem if we don't want functionality to be overlapping, i.e. different filters trying to delete the same message
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for (const handler of this.#events.get(eventName) || [])
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{
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if (process.env.NODE_ENV === 'development')
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@ -17,6 +17,14 @@
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import DiscordClient from '../DiscordClient.js';
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import SlashCommand from '../interfaces/commands/SlashCommand.js';
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/**
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* IPC module.
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* Currently primarily only used to tell the controller to update slash commands.
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* Wraps sending messages to the main process.
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*
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* @class Intercom
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* @typedef {Intercom}
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*/
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class Intercom
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{
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#client: DiscordClient;
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@ -31,6 +31,16 @@ type Languages = {
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[key: string]: Language
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}
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/**
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* Takes care of localisation.
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* Loads languages from files and takes care of formatting the strings.
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*
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* This class should rarely be called directly from most code,
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* rather used through wrappers that fill in options, e.g. GuildWrapper.format
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*
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* @class LocaleLoader
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* @typedef {LocaleLoader}
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*/
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class LocaleLoader
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{
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#logger: LoggerClient;
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@ -30,6 +30,17 @@ type DeleteQueueEntry = {
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message: Message,
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} & QueueEntry
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/**
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* Utility class used for limiting the amount of messages the bot sends.
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* Most useful when filtering and sending certain log messages.
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*
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* Filters usually notify the user about their message being deleted, but that notice should be sent out infrequently.
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* Logs like member logs may sometimes have to send out multiple messages in a short span, and can be batched easily.
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* Also used when batching deletions.
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*
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* @class RateLimiter
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* @typedef {RateLimiter}
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*/
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class RateLimiter
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{
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#client: DiscordClient;
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@ -24,6 +24,13 @@ import { Command, Component, Module, Setting } from '../interfaces/index.js';
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import { Util } from '../../utilities/index.js';
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import { isInitialisable } from '../interfaces/Initialisable.js';
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/**
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* Component registry.
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* Takes care of instantiating and storing most components.
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*
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* @class Registry
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* @typedef {Registry}
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*/
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class Registry
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{
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#client: DiscordClient;
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@ -38,17 +38,19 @@ const filterInexact = <T extends Component>(search: string) => (comp: T) => comp
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|| ((comp instanceof Command || comp instanceof Setting) && comp.aliases && (comp.aliases.some((ali) => `${comp.type}:${ali}`.toLowerCase().includes(search)))
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|| ((comp instanceof Command || comp instanceof Setting) && comp.aliases.some((ali) => ali.toLowerCase().includes(search))));
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/**
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* Resolves various structures.
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* E.g. string -> discord user
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*
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* @class Resolver
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* @typedef {Resolver}
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*/
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class Resolver
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{
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#client: DiscordClient;
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#dnsresolver: DNSResolver;
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#logger: LoggerClient;
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/**
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* Creates an instance of Resolver.
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* @param {DiscordClient} client
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* @memberof Resolver
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*/
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constructor (client: DiscordClient)
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{
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this.#client = client;
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@ -52,6 +52,14 @@ const Constants = {
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RemovedInfractions: [ 'BAN', 'SOFTBAN', 'KICK' ]
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};
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/**
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* Base Infraction class.
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* This class is responsible for logging and storing the infraction.
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* Subclasses are responsible for implementing the behaviour of the infraction.
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*
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* @class Infraction
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* @typedef {Infraction}
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*/
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class Infraction
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{
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static get Type (): InfractionType
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@ -21,6 +21,16 @@ import InvokerWrapper from '../components/wrappers/InvokerWrapper.js';
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import Component from './Component.js';
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import { Command } from './index.js';
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/**
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* Base inhibitor class.
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* Inhibitors are what stop commands from executing in the wrong conditions,
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* e.g. if a user is missing permissions or the channel is ignored.
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*
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* @abstract
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* @class Inhibitor
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* @typedef {Inhibitor}
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* @extends {Component}
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*/
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abstract class Inhibitor extends Component
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{
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#name: string;
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@ -20,6 +20,15 @@ import DiscordClient from '../DiscordClient.js';
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import Component from './Component.js';
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import { LoggerClient } from '@navy.gif/logger';
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/**
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* Base Observer class.
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* Observers are what drives the bot's functionality. They listen to the events emitted by Discord.
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* Most important ones being the CommandHandler and Automoderation classes.
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*
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* @class Observer
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* @typedef {Observer}
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* @extends {Component}
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*/
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class Observer extends Component
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{
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#logger: LoggerClient;
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@ -37,40 +37,13 @@ import CommandOption from './CommandOption.js';
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import { GuildSettingTypes as GuildSettingType } from '../../../@types/Guild.js';
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import { SettingModifyResult, SettingResult } from '../../../@types/Commands/Settings.js';
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// const EMOJIS = {
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// 'GUILD_TEXT': {
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// name: 'textchannel',
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// id: '716414423094525952'
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// },
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// 'GUILD_VOICE': {
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// name: 'voicechannel',
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// id: '716414422662512762'
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// },
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// 'GUILD_NEWS': {
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// name: 'news',
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// id: '741725913171099810'
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// },
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// 'GUILD_CATEGORY': {
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// name: 'category',
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// id: '741731053818871901'
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// },
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// 'GUILD_ROLE': {
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// name: 'role',
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// id: '743563678292639794'
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// }
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// };
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type HelperResult = {
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modified: string[]
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}
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// declare interface Setting extends Component {
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// add: () => HelperResult;
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// remove: () => HelperResult;
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// set: () => HelperResult;
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// }
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/**
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* Base setting class.
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*
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* @class Setting
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* @extends {Component}
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*/
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@ -243,22 +216,6 @@ abstract class Setting<IsGuildSetting extends boolean = true> extends Component
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fields.push({
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name: `》 ${guild.format('GENERAL_OPTIONS')}`,
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value: options.map((opt) => opt.usage(guild, true)).map((f) => f.value).join('\n\n')
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// value: options.map(
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// (opt) => {
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// let msg = `**${opt.name} [${opt.type}]:** ${opt.description}`;
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// if (opt.choices.length)
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// msg += `\n__${guild.format('GENERAL_CHOICES')}__: ${opt.choices.map((choice) => choice.name).join(', ')}`;
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// if (opt.dependsOn.length)
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// msg += `\n${guild.format('GENERAL_DEPENDSON', { dependencies: opt.dependsOn.join('`, `') })}`;
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// if (opt.minimum !== undefined)
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// msg += `\nMIN: \`${opt.minimum}\``;
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// if (opt.maximum !== undefined) {
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// const newline = opt.minimum !== undefined ? ', ' : '\n';
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// msg += `${newline}MAX: \`${opt.maximum}\``;
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// }
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// return msg;
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// }
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// ).join('\n\n')
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});
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}
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@ -35,11 +35,19 @@ type CommandThrottle = {
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timeout: NodeJS.Timeout
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}
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// declare interface Command extends Component
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// {
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// get type(): 'command'
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// }
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/**
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* Base class for commands. These can be invoked as text commands (as opposed to slash commands).
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* Most commands should not inherit this class directly, rather inherit the SlashCommand class, as most commands
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* should work as slash commands.
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*
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* Note that even though most commands are slash commands, the SlashCommand class inherits this one,
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* meaning they can also be invoked as text commands.
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*
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* @abstract
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* @class Command
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* @typedef {Command}
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* @extends {Component}
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*/
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abstract class Command extends Component
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{
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#logger: LoggerClient;
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@ -58,6 +66,7 @@ abstract class Command extends Component
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#clientPermissions: PermissionsString[];
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#memberPermissions: PermissionsString[];
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// For statistics purposes
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#invokes: {
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success: number,
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successTime: number,
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@ -217,9 +226,6 @@ abstract class Command extends Component
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abstract execute(invoker: InvokerWrapper, options: CommandParams):
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Promise<string | Message | null | ReplyOptions | void | EmbedBuilder>;
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// {
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// throw new Error(`${this.resolveable} is missing an execute function.`);
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// }
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success (when: number)
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{
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@ -20,6 +20,17 @@ import DiscordClient from '../../DiscordClient.js';
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import { ModerationCommandOptions } from '../../../../@types/Commands/Moderation.js';
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import { CommandOptionParams, CommandOptionType } from '../../../../@types/Client.js';
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/**
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* Base class for moderation commands.
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* Mostly a convenience class as most moderation commands share a lot of the options.
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* Meaning that strictly speaking a moderation command does not need to inherit this,
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* but for consistentcy probably should as long as it doesn't prove inconvenient.
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*
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* @abstract
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* @class ModerationCommand
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* @typedef {ModerationCommand}
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* @extends {SlashCommand}
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*/
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abstract class ModerationCommand extends SlashCommand
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{
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constructor (client: DiscordClient, opts: ModerationCommandOptions)
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|
@ -25,6 +25,13 @@ import { CommandOptionType, CommandParams } from '../../../../@types/Client.js';
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import InvokerWrapper from '../../components/wrappers/InvokerWrapper.js';
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import { APIEmbed } from 'discord.js';
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/**
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* Superclass for any settings commands.
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*
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* @class SettingsCommand
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* @typedef {SettingsCommand}
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* @extends {SlashCommand}
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*/
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class SettingsCommand extends SlashCommand
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{
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constructor (client: DiscordClient, opts: SettingsCommandOptions)
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@ -51,10 +58,6 @@ class SettingsCommand extends SlashCommand
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const settings = this.client.registry
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.filter((c: Setting) => c.type === 'setting' && c.module.name === this.name);
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// const allSettings = this.client.registry.components.filter((c) => c._type ==='setting');
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// Organise modules into subcommand groups
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// const modules = new Set(allSettings.map((set) => set.module.name));
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for (const setting of settings.values())
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{
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try
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@ -77,28 +80,6 @@ class SettingsCommand extends SlashCommand
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this.client.logger.error(`Setting ${setting.name} errored during options build:\n${error.stack}`);
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}
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}
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// for (const module of modules) {
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// const settingsModule = allSettings.filter((s) => s.module.name === module);
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// // /settings moderation
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// const moduleSubcommand = new CommandOption({
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// name: module,
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// description: `Configure ${module} settings`,
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// type: 'SUB_COMMAND_GROUP'
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// });
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// for (const setting of settingsModule.values()) {
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// // Each setting becomes its own subcommand with options defined in the settings
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// // /settings moderation mute role:@muted permanent:false default:1h type:1
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// const settingSubcommand = new CommandOption({
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// name: setting.name,
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// description: setting.description,
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// type: 'SUB_COMMAND',
|
||||
// options: setting.commandOptions
|
||||
// });
|
||||
// moduleSubcommand.options.push(settingSubcommand);
|
||||
// }
|
||||
// this.options.push(moduleSubcommand);
|
||||
// }
|
||||
}
|
||||
|
||||
async execute (invoker: InvokerWrapper<true>, opts: CommandParams)
|
||||
@ -125,7 +106,6 @@ class SettingsCommand extends SlashCommand
|
||||
});
|
||||
}
|
||||
|
||||
// await invoker.deferReply();
|
||||
const settings = await guild.settings();
|
||||
if (!Object.keys(opts).length && this.subcommand(subcommand!.name)!.options.length)
|
||||
return this._showSetting(invoker, setting);
|
||||
|
@ -20,6 +20,16 @@ import Command from './Command.js';
|
||||
|
||||
import { ApplicationCommandType, PermissionsBitField } from 'discord.js';
|
||||
|
||||
/**
|
||||
* Base class for most of the commands on the bot.
|
||||
* Only commands that SHOULD NOT inherit this are ones that shouldn't appear as slash commands,
|
||||
* e.g. certain developer only commands (ex. eval)
|
||||
*
|
||||
* @abstract
|
||||
* @class SlashCommand
|
||||
* @typedef {SlashCommand}
|
||||
* @extends {Command}
|
||||
*/
|
||||
abstract class SlashCommand extends Command
|
||||
{
|
||||
#type: ApplicationCommandType;
|
||||
|
Loading…
Reference in New Issue
Block a user