forked from Galactic/galactic-bot
142 lines
4.0 KiB
JavaScript
142 lines
4.0 KiB
JavaScript
const { Client } = require('discord.js');
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const options = require('../../options.json');
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const Registry = require('./Registry.js');
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const EventHooker = require('./EventHooker.js');
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const Dispatcher = require('./Dispatcher.js');
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const Resolver = require('./Resolver.js');
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const Logger = require('./Logger.js');
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const LocaleLoader = require('../language/LocaleLoader.js');
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const RateLimiter = require('./RateLimiter.js');
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const StorageManager = require('../storage/StorageManager.js');
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const ModerationManager = require('../moderation/ModerationManager.js');
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const { Guild, GuildMember, User, Message, TextChannel, Role } = require('../../structure/extensions/'); //eslint-disable-line no-unused-vars
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const { Command, Observer, Inhibitor, Setting } = require('../../structure/interfaces/');
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const { DefaultGuild } = require('../../util/defaults/');
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class DiscordClient extends Client {
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constructor(options) {
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super(options.bot.clientOptions);
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this.registry = new Registry(this);
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this.eventHooker = new EventHooker(this);
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this.dispatcher = new Dispatcher(this);
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this.resolver = new Resolver(this);
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this.logger = new Logger(this);
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this.localeLoader = new LocaleLoader(this);
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this.rateLimiter = new RateLimiter(this);
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this.storageManager = new StorageManager(this, options.storage);
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this.moderationManager = new ModerationManager(this);
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this._options = options;
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this._built = false;
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//TODO: Default config for users and guilds.
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this._defaultConfig = null;
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this._evals = new Map();
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process.on('message', this._handleMessage.bind(this));
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}
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async build() {
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if(this._built) return undefined;
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const beforeTime = Date.now();
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await super.login(this._options.bot.token);
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this.localeLoader.loadLanguages();
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await this.storageManager.initialize();
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await this.registry.loadComponents('components/inhibitors/', Inhibitor);
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await this.registry.loadComponents('components/commands/', Command);
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await this.registry.loadComponents('components/observers/', Observer);
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await this.registry.loadComponents('components/settings/', Setting);
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await this.moderationManager.initialize();
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await this.dispatcher.dispatch();
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this.logger.info(`Took ${Date.now()-beforeTime}ms to build the client.`);
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this._built = true;
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return this._built;
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}
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async resolveUsers() {
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return this.resolver.resolveUsers(...arguments);
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}
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async resolveUser() {
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return this.resolver.resolveUser(...arguments);
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}
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async _handleMessage(message) {
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//Handle misc. messages.
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if (message._evalResult) this.evalResult(message);
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}
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async managerEval(script) {
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return new Promise((resolve, reject) => {
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this._evals.set(script, { resolve, reject });
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process.send({ _mEval: true, script });
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});
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}
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evalResult({ script, result, error }) {
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const promise = this._evals.get(script);
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if (result) promise.resolve(result);
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else promise.reject(error);
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this._evals.delete(script);
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}
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get defaultConfig() {
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if(this._defaultConfig) return this._defaultConfig;
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const settings = this.registry.components.filter((c) => c.type === 'setting' && c.resolve === 'GUILD');
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let def = DefaultGuild;
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for(const setting of settings.values()) {
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if(setting.default !== null) {
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def = {
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...def,
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...setting.default
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};
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}
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}
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this._defaultConfig = def;
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return def;
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}
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get prefix() {
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return this._options.prefix;
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}
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}
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module.exports = DiscordClient;
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const client = new DiscordClient(options);
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client.build();
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process.on("unhandledRejection", (error) => {
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console.error("Unhandled promise rejection:", error); //eslint-disable-line no-console
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}); |