forked from Galactic/galactic-bot
217 lines
7.1 KiB
JavaScript
217 lines
7.1 KiB
JavaScript
/* Adopted from Discord.js */
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const path = require('path');
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const EventEmitter = require('events');
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const { Util } = require('../util/');
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let childProcess = null;
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let Worker = null;
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class Shard extends EventEmitter {
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constructor(manager, id) {
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super();
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if(manager.mode === 'process') childProcess = require('child_process');
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else if(manager.mode === 'worker') Worker = require('worker_threads').Worker;
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this.manager = manager;
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this.id = id;
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this.args = manager.shardArgs || [];
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this.execArgv = manager.execArgv;
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this.env = Object.assign({}, process.env, {
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SHARDING_MANAGER: true,
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SHARDS: this.id,
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TOTAL_SHARD_COUNT: this.manager.totalShards,
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DISCORD_TOKEN: this.manager.token
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});
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this.ready = false;
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this.process = null;
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this.worker = null;
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this._evals = new Map();
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this._fetches = new Map();
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this._exitListener = this._handleExit.bind(this, undefined);
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}
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async spawn(waitForReady = true) {
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if(this.process) throw new Error(`[shard${this.id}] Sharding process already exists.`);
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if(this.worker) throw new Error(`[shard${this.id}] Sharding worker already exists.`);
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if(this.manager.mode === 'process') {
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this.process = childProcess.fork(path.resolve(this.manager.file), this.args, {
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env: this.env,
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execArgv: this.execArgv
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})
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.on('message', this._handleMessage.bind(this))
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.on('exit', this._exitListener);
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} else if(this.manager.mode === 'worker') {
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this.worker = new Worker(path.resolve(this.manager.file), { workerData: this.env })
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.on('message', this._handleMessage.bind(this))
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.on('exit', this._exitListener);
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}
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this.emit('spawn', this.process || this.worker);
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if(!waitForReady) return this.process || this.worker;
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await new Promise((resolve, reject) => {
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this.once('ready', resolve);
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this.once('disconnect', () => reject(new Error(`[shard${this.id}] Shard disconnected while readying.`)));
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this.once('death', () => reject(new Error(`[shard${this.id}] Shard died while readying.`)));
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setTimeout(() => reject(new Error(`[shard${this.id}] Shard timed out while readying.`)), 10000);
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});
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return this.process || this.worker;
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}
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kill() {
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if(this.process) {
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this.process.removeListener('exit', this._exitListener);
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this.process.kill();
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} else {
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this.worker.removeListener('exit', this._exitListener);
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this.worker.terminate();
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}
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this._handleExit(false);
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}
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async respawn(delay = 500, waitForReady = true) {
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this.kill();
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if(delay > 0) await Util.delayFor(delay);
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return this.spawn(waitForReady);
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}
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send(message) {
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return new Promise((resolve, reject) => {
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if(this.process) {
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this.process.send(message, error => {
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if(error) reject(error); else resolve(this);
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});
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} else {
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this.worker.postMessage(message);
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resolve(this);
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}
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});
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}
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fetchClientValue(prop) {
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if(this._fetches.has(prop)) return this._fetches.get(prop);
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const promise = new Promise((resolve, reject) => {
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const child = this.process || this.worker;
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const listener = message => {
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if(!message || message._fetchProp !== prop) return;
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child.removeListener('message', listener);
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this._fetches.delete(prop);
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resolve(message._result);
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};
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child.on('message', listener);
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this.send({ _fetchProp: prop }).catch(err => {
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child.removeListener('message', listener);
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this._fetches.delete(prop);
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reject(err);
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});
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});
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this._fetches.set(prop, promise);
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return promise;
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}
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eval(script) {
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if(this._evals.has(script)) return this._evals.get(script);
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const promise = new Promise((resolve, reject) => {
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const child = this.process || this.worker;
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const listener = message => {
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if(!message || message._eval !== script) return;
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child.removeListener('message', listener);
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this._evals.delete(script);
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if(!message._error) resolve(message._result); else reject(new Error(message._error));
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};
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child.on('message', listener);
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const _eval = typeof script === 'function' ? `(${script})(this)` : script;
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this.send({ _eval }).catch(err => {
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child.removeListener('message', listener);
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this._evals.delete(script);
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reject(err);
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});
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});
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this._evals.set(script, promise);
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return promise;
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}
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_handleMessage(message) {
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if(message) {
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if(message._ready) { //Shard ready
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this.ready = true;
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this.emit('ready');
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return;
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}
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if(message._disconnect) { //Shard disconnected
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this.ready = false;
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this.emit('disconnect');
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return;
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}
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if(message._reconnecting) { //Shard attempting to reconnect
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this.ready = false;
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this.emit('reconnecting');
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return;
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}
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if(message._sFetchProp) { //Shard requesting property fetch
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this.manager.fetchClientValues(message._sFetchProp).then(
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results => this.send({ _sFetchProp: message._sFetchProp, _result: results }),
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err => this.send({ _sFetchProp: message._sFetchProp, _error: Util.makePlainError(err) })
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);
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return;
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}
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if(message._sEval) { //Shard requesting eval broadcast
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this.manager.broadcastEval(message._sEval).then(
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results => this.send({ _sEval: message._sEval, _result: results }),
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err => this.send({ _sEval: message._sEval, _error: Util.makePlainError(err) })
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);
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return;
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}
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if(message._sRespawnAll) { //Shard requesting to respawn all shards.
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const { shardDelay, respawnDelay, waitForReady } = message._sRespawnAll;
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this.manager.respawnAll(shardDelay, respawnDelay, waitForReady).catch(() => {
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});
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return;
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}
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}
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this.manager.emit('message', this, message);
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}
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_handleExit(respawn = this.manager.respawn) {
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this.emit('death', this.process || this.worker);
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this.ready = false;
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this.process = null;
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this.worker = null;
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this._evals.clear();
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this._fetches.clear();
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if(respawn) this.spawn().catch(err => this.emit('error', err));
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}
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}
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module.exports = Shard; |