/*Adopted from Discord.js */ const path = require('path'); const EventEmitter = require('events'); const { Util } = require('../util/'); let childProcess = null; let Worker = null; class Shard extends EventEmitter { constructor(manager, id) { super(); if(manager.mode === 'process') childProcess = require('child_process'); else if(manager.mode === 'worker') Worker = require('worker_threads').Worker; //eslint-disable-line prefer-destructuring this.manager = manager; this.id = id; this.args = manager.shardArgs || []; this.execArgv = manager.execArgv; this.env = { ...process.env, SHARDING_MANAGER: true, SHARDS: this.id, TOTAL_SHARD_COUNT: this.manager.totalShards, DISCORD_TOKEN: this.manager.token }; this.ready = false; this.process = null; this.worker = null; this._evals = new Map(); this._fetches = new Map(); this._exitListener = this._handleExit.bind(this, undefined); } async spawn(waitForReady = true) { if(this.process) throw new Error(`[shard${this.id}] Sharding process already exists.`); if(this.worker) throw new Error(`[shard${this.id}] Sharding worker already exists.`); if(this.manager.mode === 'process') { this.process = childProcess.fork(path.resolve(this.manager.file), this.args, { env: this.env, execArgv: this.execArgv }). on('message', this._handleMessage.bind(this)). on('exit', this._exitListener); } else if(this.manager.mode === 'worker') { this.worker = new Worker(path.resolve(this.manager.file), { workerData: this.env }). on('message', this._handleMessage.bind(this)). on('exit', this._exitListener); } this.emit('spawn', this.process || this.worker); if(!waitForReady) return this.process || this.worker; await new Promise((resolve, reject) => { this.once('ready', resolve); this.once('disconnect', () => reject(new Error(`[shard${this.id}] Shard disconnected while readying.`))); this.once('death', () => reject(new Error(`[shard${this.id}] Shard died while readying.`))); setTimeout(() => reject(new Error(`[shard${this.id}] Shard timed out while readying.`)), 30000); }); return this.process || this.worker; } kill() { if(this.process) { this.process.removeListener('exit', this._exitListener); this.process.kill(); } else { this.worker.removeListener('exit', this._exitListener); this.worker.terminate(); } this._handleExit(false); } async respawn(delay = 500, waitForReady = true) { this.kill(); if(delay > 0) await Util.delayFor(delay); return this.spawn(waitForReady); } send(message) { return new Promise((resolve, reject) => { if(this.process) { this.process.send(message, (error) => { if(error) reject(error); else resolve(this); }); } else { this.worker.postMessage(message); resolve(this); } }); } fetchClientValue(prop) { if(this._fetches.has(prop)) return this._fetches.get(prop); const promise = new Promise((resolve, reject) => { const child = this.process || this.worker; const listener = (message) => { if(!message || message._fetchProp !== prop) return; child.removeListener('message', listener); this._fetches.delete(prop); resolve(message._result); }; child.on('message', listener); this.send({ _fetchProp: prop }).catch((err) => { child.removeListener('message', listener); this._fetches.delete(prop); reject(err); }); }); this._fetches.set(prop, promise); return promise; } eval(script) { if(this._evals.has(script)) return this._evals.get(script); const promise = new Promise((resolve, reject) => { const child = this.process || this.worker; const listener = (message) => { if(!message || message._eval !== script) return; child.removeListener('message', listener); this._evals.delete(script); if(!message._error) resolve(message._result); else reject(new Error(message._error.stack)); }; child.on('message', listener); const _eval = typeof script === 'function' ? `(${script})(this)` : script; this.send({ _eval }).catch((err) => { child.removeListener('message', listener); this._evals.delete(script); reject(err); }); }); this._evals.set(script, promise); return promise; } _handleMessage(message) { if(message) { if(message._ready) { //Shard ready this.ready = true; this.emit('ready'); return; } if(message._disconnect) { //Shard disconnected this.ready = false; this.emit('disconnect'); return; } if(message._reconnecting) { //Shard attempting to reconnect this.ready = false; this.emit('reconnecting'); return; } if(message._sFetchProp) { //Shard requesting property fetch this.manager.fetchClientValues(message._sFetchProp).then( (results) => this.send({ _sFetchProp: message._sFetchProp, _result: results }), (err) => this.send({ _sFetchProp: message._sFetchProp, _error: Util.makePlainError(err) }) ); return; } if(message._sEval) { //Shard requesting eval broadcast this.manager.broadcastEval(message._sEval).then( (results) => this.send({ _sEval: message._sEval, _result: results }), (err) => this.send({ _sEval: message._sEval, _error: Util.makePlainError(err) }) ); return; } if(message._sRespawnAll) { //Shard requesting to respawn all shards. const { shardDelay, respawnDelay, waitForReady } = message._sRespawnAll; this.manager.respawnAll(shardDelay, respawnDelay, waitForReady).catch(() => { //eslint-disable-line no-empty-function }); return; } } this.manager.emit('message', this, message); } _handleExit(respawn = this.manager.respawn) { this.emit('death', this.process || this.worker); this.ready = false; this.process = null; this.worker = null; this._evals.clear(); this._fetches.clear(); if(respawn) this.spawn().catch((err) => this.emit('error', err)); } } module.exports = Shard;