galactic-bot/structure/interfaces/Setting.js

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const Component = require('./Component.js');
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class Setting extends Component {
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constructor(client, opts = {}) {
if(!opts) return null;
super(client, {
id: opts.name,
type: 'setting',
guarded: opts.guarded,
disabled: opts.disabled
});
this.name = opts.name;
this.module = opts.module;
this.restricted = Boolean(opts.restricted);
this.description = `S_${opts.name.toUpperCase()}_DESCRIPTION`;
this.examples = opts.examples || [];
this.usage = opts.usage || '';
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this.archiveable = Boolean(opts.archiveable);
this.index = opts.index || opts.name;
this.aliases = opts.aliases || [];
this.resolve = opts.resolve && Constants.Resolves.includes(opts.resolve) ? opts.resolve : 'GUILD'; //eslint-disable-line no-use-before-define
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this.default = opts.default;
this.arguments = opts.arguments || [];
this.custom = Boolean(opts.custom);
this.display = opts.display || opts.name;
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this.memberPermissions = opts.memberPermissions || [];
this.clientPermissions = opts.clientPermissions || [];
this._commandHandler = null;
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}
async handle() {
this.client.logger.error(`No handle function found in ${this.moduleResolveable}.`);
}
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async _parseArguments(params, guild, debug = false) {
const response = await this.commandHandler._parseArguments(params, this.arguments, guild, debug);
if(response.error) return response;
return { parsedArguments: response.parsedArguments, params: response.newArgs, error: false };
}
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/**
* Resolves methods used primarily for settings, also deals with appending the arguments into existing lists
*
* @param {Array<String>} args The incoming arguments with the first element being the method ex. ['add','ban','kick']
* @param {Array<String>} valid An array of items to compare to, if an argument doesn't exist in this array it'll be skipped over
* @param {Array<String>} [existing=[]] Existing values in the array, valid elements will be appended to this
* @returns {Object}
* @memberof Resolver
*/
resolveMethod(args, valid, existing) {
return this.client.resolver.resolveMethod(args, valid, existing);
}
reason(executor) {
return `[${this.moduleResolveable}] Executed by ${executor.tag} (${executor.id}).`;
}
async _handleReset(message) {
await message.guild._removeSettings(this.index);
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const msg = message.format('GENERAL_SETTINGRESET', { setting: this.name.toLowerCase() });
return {
error: false,
msg
};
}
get commandHandler() {
if(this._commandHandler) return this._commandHandler;
this._commandHandler = this.client.registry.components.get('observer:commandHandler');
return this._commandHandler;
}
get moduleResolveable() {
return `${this.module.id}:${this.id}`;
}
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}
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module.exports = Setting;
const Constants = {
Resolves: [
'GUILD',
'USER'
]
};